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Steam News8 June 202627d ago

Gunplay Improvements! New Content available!

The second major content patch for Over The Top: WWI is now live! This update adds numerous smaller and larger changes to the game and focuses around quality of life, gunplay and networking improvements.

In this update9

Full notes

Full Over The Top: WWI update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes15 additions14 changes2 removals
  • Gameplay
  • Server
  • UI and audio
  • Maps
  • Performance
  • Security
addedThe second major content patch for Over The Top: WWI is now live!This update adds numerous smaller and larger changes to the game and focuses around quality of life, gunplay and networking improvements. While this patch might not be that fancy on the surface, it should massively help with how the game feels and plays.
changedGUNPLAY IMPROVEMENTSMassively improved fire delay on weapons when playing on server.
changedGUNPLAY IMPROVEMENTSImproved first person aiming, bullets should no longer be absorbed by geometry that is not blocking the gun.
changedGUNPLAY IMPROVEMENTSImproved hit boxes slightly.
fixedGUNPLAY IMPROVEMENTSFixed issues where players would have to repeatedly mash the same button for an action to register.
changedGUNPLAY IMPROVEMENTSImproved bullet hit registration by writing an all new bullet system.

Over The Top: WWI changes

addedThis update adds numerous smaller and larger changes to the game and focuses around quality of life, gunplay and networking improvements. While this patch might not be that fancy on the surface, it should massively help with how the game feels and plays.
changedMassively improved fire delay on weapons when playing on server.
changedImproved first person aiming, bullets should no longer be absorbed by geometry that is not blocking the gun.
changedImproved hit boxes slightly.
fixedFixed issues where players would have to repeatedly mash the same button for an action to register.

The second major content patch for Over The Top: WWI is now live!

This update adds numerous smaller and larger changes to the game and focuses around quality of life, gunplay and networking improvements. While this patch might not be that fancy on the surface, it should massively help with how the game feels and plays.

There are so many smaller changes to the game that it would be pointless to list them all. Instead, here is a list of some of the more important changes coming to the game.

GUNPLAY IMPROVEMENTS

  • Massively improved fire delay on weapons when playing on server.

  • Improved first person aiming, bullets should no longer be absorbed by geometry that is not blocking the gun.

  • Improved hit boxes slightly.

  • Fixed issues where players would have to repeatedly mash the same button for an action to register.

  • Improved bullet hit registration by writing an all new bullet system.

  • Various smaller gun and auto-fire fixes.

  • Can now throw grenades while reloading

NETWORKING IMPROVEMENTS

  • Improved network and movement code for players

  • Map Downloads now run via the Game Protocol, resulting in faster downloads, and most importantly, those Internet Service Providers that decide to block TCP transfers will no longer prevent you from playing the game in Multiplayer. Hooray!

  • Fixed some routing issues with Telekom and other ISPs who would rout the traffic to our server all the way to hell, then to mars and then back to earth, or something, resulting in huge ping spikes for some of our players.

GAME-MODE CHANGES

  • Linear Game-Mode now supports 2 or more capture points at the same time.

  • Added an extra capture point to Somme, the capture order now is A > B, C > D.

  • Converted Picardie Trenches to Linear gamemode. Capture order is now A > B, C, > D.

GERMAN UNIFORMS

  • Added 12 new Uniforms with unique helmets and equipment to German Stormtrooper and Engineer classes.

    Stormtrooper 1 - Füsilier-Regiment „von Gersdorff“ (Kurhessisches) Nr. 80

    Stormtrooper 2 - 1. Königlich Bayerische Landwehr-Division

    Stormtrooper 3 - Landsturm Infanterie Bataillon 'Neustadt' (XVII. 9)

    Stromtrooper 4 - Jäger-Sturm-Bataillon Nr. 3

    Stormtrooper 5 - Sturm-Bataillon Nr. 5 (Rohr)

    Stormtrooper 6 - 23 Sturmkompanie, Kgl. Sächsische 23. Reserve-Division

    --------------------------------------------------------------------------------

    Engineer 1 - Pionier-Bataillon Nr. 31

    Engineer 2 - 1. Königlich Sächsisches Pionier-Bataillon Nr. 12

    Engineer 3 - Württembergisches Pionier-Bataillon Nr. 13

    Engineer 4 - Reserve-Pionier-Kompanie Nr. 81

    Engineer 5 - Badisches Pionier-Bataillon Nr. 14

    Engineer 6 - Sturm-Bataillon Nr. 5 (Rohr)

NEW AND IMPROVED VEHICLES

  • Updated the German Armored Car mesh and textures, as well as available camo patterns.

  • Added new vehicle: Canadian Autocar. A unique car with open top design and 2 vickers machine guns.

  • Added new vehicle: Peugeot Automitrailleuse. A an open top design with a shielded gun turret.

NEW MAPS

  • New Map: Blucher-York Breakthrough. (Linear: A > B > C)

  • New Map: Beacourt Railway (Linear: A, B > C, D)

VEHICLE PHYSICS IMPROVEMENTS

  • Vehicles should hopefully get stuck less often when moving over uneven terrain. (Don't kid youself, they will still get stuck all the time)

  • Wheels on vehicles now have proper physics and suspension system and move up and down

  • Tanks can now deform terrain that they are driving over. For example, a tank driving into the side of a trench wall will slowly deform it, until its able to climb out of the trench.

  • Super Heavy tanks such as the K-Wagen will now flatten and deform any terrain they are over.

OTHER STUFF

  • Improved post processing for better performance and more accurate rendering.

  • Various improvements and fixes to VOIP, hopefully should no longer break randomly.

  • Fixed various smaller exploits.

  • Fixed that you could build towers as engineer.

  • Fixed an exploit letting players fly.

  • Dynamite won't stick to ragdolls no more

  • Using chat will stop keybinds like reloading on MGs

  • Fixed Mgs/cannons on tanks not rotating sometimes on clients

  • Tweaked controller aim assist and controller settings

  • Tweaked digging size on 450 meter maps, to more closely match that on 350 meters maps.

  • Revive UI will now turn off if someone is being revived

  • Can now walk up the trench parapet with gabions/wicker baskets.

  • Vehicle score got tweaked so its not all or nothing

  • Fixed minor issues on some maps and rebalanced them.

  • Added and exchanged vehicles on various maps to create more vehicle variation.

  • Players can now lay down on beds.

  • Updated the original soundtrack with higher quality and final version of some of the tracks, also added 2 new original tracks.

  • Update the campaign map.

  • Added a way for us to add Levels and Score to a player.

https://discord.com/invite/overthetop

Thanks for playing. May the force be with you.

/Flying Squirrel Entertainment

Source

Steam News / 8 June 2026

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