Full notes
Full Outpost Engineer update
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What changed
- Gameplay
Up until now, supplying machines with resources has been done using one type of inserters, in two variants: Tier 1 copper based, and a tier 2 upgrade which requires iron but has double the speed.
They work fine, but in some situations you have several belts to supply a machine, and you had to get a little creative, puzzle the environment a bit, to get all of them to connect to a machine especially for furnaces.
The game now also contains a long handed inserter, both a standard version and an MK double speed version.
These grab resources from one distance further than the regular inserter, effectively allowing you to run two belts in parallel and grab from both.
Double the creativity for supplying, and you can still route resources however you want. While adding these inserters I also improved the basic pickup animation from the regular inserters a bit, I'm quite happy with the result.
The above screenshots where posted by members of the discord community.
Getting closer to the early access release, hope to welcome you soon!
Source
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