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Latest Outland Kingdoms updates
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- Outland Kingdoms
Mini Update 0.155c - Portrait Refresh on Rename, Bug Fixes
Portrait names will now refresh on renaming a character - Some back-end bug fixes
Announcement - Outland Kingdoms
0.155ba Hotfix - Building Placement Bug, Optimization
Fixed an optimization-caused bug where some buildings auto-collapse if you place them on the 2nd floor
Announcement1 changeFix - Outland Kingdoms
Update 0.155b - Gameplay Balancing, Animals and Doors, Performance Optimizations
Wild animals will now not walk through any doors by default. Tamed animals will, unless the "Tamed Animals" setting is on - Adjusted food influence on population growth (you need about 50% more food for the same growth…
Announcement2 changesGameplayMaps - Outland Kingdoms
Update 0.155a - Drying Rack, Fermentation Barrel
Added a new buildable: the Drying Rack! Build 'em to dry meats and fruits - Changed Ale Barrels to Fermentation Barrels. You can load these with more items now, not just barley - Three new drinks! Hard Cider, Pear Wine,…
Announcement1 changePerformance - Outland Kingdoms
Update 0.153c - Double-Click to Select All, Bug Fixes, Performance Gains +++
Double click to select all similar objects! Press shift + double click to add to the selection too - Performance Optimizations and then some - animals wont stand too close to borders - better spawning of creatures (less…
Announcement1 changeMaps - Outland Kingdoms
Hotfix 0.155ba - Animal Cremation
Fixed a bug where rotten corpses could not be burned at the pyre - Fixed a jittering bug when carrying corpses
Announcement1 changeFix - Outland Kingdoms
Update 0.153b - Performance Optimizations, Bug Fixes
Fixed bed assignment issue where assigning a character to a new bed won't un-assign them from their previous bed - Fixed pathing issues caused by logged trees nearby - Made a walk speed limiter during combat, capping it…
Announcement2 changesFixPerformance - Outland Kingdoms
Mini Update 0.153a - Focus Button, Bug fixes
The focus button in the Settlement tab (citizens, visitors, creatures, etc) now work properly - Made further optimizations to humanoid and creature logic - Fixed Meditation Stone so people now use it properly
Announcement1 changeFix

