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Steam News9 June 20251y ago

Update 0.155b - Gameplay Balancing, Animals and Doors, Performance Optimizations

Wild animals will now not walk through any doors by default. Tamed animals will, unless the "Tamed Animals" setting is on - Adjusted food influence on population growth (you need about 50% more food for the same growth

Full notes

Full Outland Kingdoms update

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What changed

0 fixes0 additions1 change1 removal
  • Gameplay
  • Maps
changedWild animals will now not walk through any doors by default. Tamed animals will, unless the "Tamed Animals" setting is on - Adjusted food influence on population growth (you need about 50% more food for the same growth as before) - Prestige level growth slowed down
removedOptimizations: - Aggressive optimizations with buildings and agents to remove stuttering when there's a lot of them on the map

Outland Kingdoms changes

changedWild animals will now not walk through any doors by default. Tamed animals will, unless the "Tamed Animals" setting is on - Adjusted food influence on population growth (you need about 50% more food for the same growth as before) - Prestige level growth slowed down
removedOptimizations: - Aggressive optimizations with buildings and agents to remove stuttering when there's a lot of them on the map
  • Wild animals will now not walk through any doors by default. Tamed animals will, unless the "Tamed Animals" setting is on - Adjusted food influence on population growth (you need about 50% more food for the same growth as before) - Prestige level growth slowed down

Optimizations: - Aggressive optimizations with buildings and agents to remove stuttering when there's a lot of them on the map

Source

Steam News / 9 June 2025

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