In this update1
Full notes
Full Outcore: Desktop Adventure update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Store
- Gameplay
Outcore: Desktop Adventure changes
Just in time for the next stock market crash, get ready to make one last terrible financial decision by purchasing one (or a million) Villain Lumi plush!
She's like the regular Lumi, except now she's EVIL and needs your credit card information, including the three digits on the back!
HAHAHAHAHAHAHA
This plushie is available until February 24th. After that, she's gone. FOREVER!
This will (probably) be the last Makeship plushie for Outcore, so don't let sound logic prevent you from making this impulse purchase - https://www.makeship.com/products/lumi-plushie-villain-edition-outcore-desktop-adventure
New game update
If you didn't read the previous post, you might have missed that I'm working on a new, unannounced game.
Since then, I have sent an early prototype to three playtesters and received very positive responses from all of them. Of course, there were comments about things that needed to be improved, but that's to be expected.
Overall, the game loop is fun and works well. This milestone is important because it means I can leave the risky and experimental phase and move forward with development.
There are several steps I'm going to take next:
Finish planning the story
Work on graphics
Apply more changes based on feedback from playtesters
Create more content
Start preparing the game's announcement
I don't want to promise anything, but I hope to have the game officially announced this year and hopefully released next year.
Follow my mailing list where I might post more frequent updates about the new game
Source
Changelog.gg summarizes and formats this update. How we read updates.
