What changed
1 fix0 additions2 changes1 removal
changedThis hot update fixes the following gameplay/achievements issues. Many thanks for your awesome feedback and reporting : )
fixedFix the Fae fruits vanishing from backpack
removedIn Motazaar, the dialogs related to the "collapsed mines" were not properly raised (was inadvertely removed during a code refactoring)
changedThe achievements counter related to the weapon merchants have been resized from 10 to 9 (actually there's one weapon merchant per district). The 10th weapon merchant is a just a 1999's myth! ;)
achievements counter related to the weapon merchants have been resized10→9↓achievements counter related to the weapon merchants have been resized decreased, nerfOutcast 1.1 changes
changedThis hot update fixes the following gameplay/achievements issues. Many thanks for your awesome feedback and reporting : )
fixedFix the Fae fruits vanishing from backpack
removedIn Motazaar, the dialogs related to the "collapsed mines" were not properly raised (was inadvertely removed during a code refactoring)
changedThe achievements counter related to the weapon merchants have been resized from 10 to 9 (actually there's one weapon merchant per district). The 10th weapon merchant is a just a 1999's myth! ;)
This hot update fixes the following gameplay/achievements issues. Many thanks for your awesome feedback and reporting : )
Fix the Fae fruits vanishing from backpack
In a specific context, if was not possible to give the Gorgor tooth to Martigar (this bug was in the original game)
In Motazaar, the dialogs related to the "collapsed mines" were not properly raised (was inadvertely removed during a code refactoring)
"Hypocondriac!" achievement was triggering at 20 instead of 100
The achievements counter related to the weapon merchants have been resized from 10 to 9 (actually there's one weapon merchant per district). The 10th weapon merchant is a just a 1999's myth! ;)
More info on version 1.1.6 introducing achievements Release notes history