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Steam News9 April 201511y ago

Outcast 1.1 hot update version 1.1.6.18970

This hot update fixes the following gameplay/achievements issues. Many thanks for your awesome feedback and reporting : ) Fix the Fae fruits vanishing from backpack In a specific context, if was not possible to give the

Full notes

Full Outcast 1.1 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions2 changes1 removal
  • Gameplay
changedThis hot update fixes the following gameplay/achievements issues. Many thanks for your awesome feedback and reporting : )
fixedFix the Fae fruits vanishing from backpack
removedIn Motazaar, the dialogs related to the "collapsed mines" were not properly raised (was inadvertely removed during a code refactoring)
changedThe achievements counter related to the weapon merchants have been resized from 10 to 9 (actually there's one weapon merchant per district). The 10th weapon merchant is a just a 1999's myth! ;)
achievements counter related to the weapon merchants have been resized109achievements counter related to the weapon merchants have been resized decreased, nerf

Outcast 1.1 changes

changedThis hot update fixes the following gameplay/achievements issues. Many thanks for your awesome feedback and reporting : )
fixedFix the Fae fruits vanishing from backpack
removedIn Motazaar, the dialogs related to the "collapsed mines" were not properly raised (was inadvertely removed during a code refactoring)
changedThe achievements counter related to the weapon merchants have been resized from 10 to 9 (actually there's one weapon merchant per district). The 10th weapon merchant is a just a 1999's myth! ;)

This hot update fixes the following gameplay/achievements issues. Many thanks for your awesome feedback and reporting : )

  • Fix the Fae fruits vanishing from backpack

  • In a specific context, if was not possible to give the Gorgor tooth to Martigar (this bug was in the original game)

  • In Motazaar, the dialogs related to the "collapsed mines" were not properly raised (was inadvertely removed during a code refactoring)

  • "Hypocondriac!" achievement was triggering at 20 instead of 100

  • The achievements counter related to the weapon merchants have been resized from 10 to 9 (actually there's one weapon merchant per district). The 10th weapon merchant is a just a 1999's myth! ;)

More info on version 1.1.6 introducing achievements Release notes history

Source

Steam News / 9 April 2015

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