Full notes
Full OUTBUDDIES DX update
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What changed
- Compatibility
- Gameplay
- Balance
- Performance
- Maps
- Fixes
OUTBUDDIES DX changes
Hey Guys!
We're currently porting Outbuddies to consoles and this update makes sure you get all the fixes and improvements too. Also, we now have a windowed build available in the beta tab (see below!). Change Log April 2020 updates (Build 1.57 & 1.58)
New Features
Steam rolling in Homunculus form will now maintain the stance. If you also have the Spin Blade equipped (extra i-frames), you can now dash while rolling into lava or acid
Boss names are now displayed over their health bars
A bigger chunk of the Corridium Mines is now open to be explored in the early game
Design Fixes
Nikolay‘s face now is darker, giving him a more badass look
Performance optimizations, done in the process of porting the game to consoles
Some more asset and sprite improvements
Rebalancing of missile drops: Picking up one missile item will now restore 3 missiles
Rebalancing of rescued Wozan spawning during boss fights with health drops
Achievements now unlock directly during gameplay, in case you're playing offline, they'll be dragged from local saves and transmitted on the next reboot
Implemented input buffers for executing the Steam roll: It will now also trigger if you‘ve just leaped over an edge or if the input is a little early before landing. This also fixes the issue of accidentally activating the jetpack in heated combat situations that some players reported
Bug Fixes
Game menus are restored after minimizing the game.
Fixed a rare bug that could corrupt the map save-file.
Minimizing the game during the final dialogue could freeze the game
A windowed build is now available in the Steam beta-tab. This had been requested by a couple of players and streamers in the last weeks. For loading it go to: Outbuddies --> right click --> properties --> betas --> Choose "windowed build".
The windowed build will boot-up in a 720p window and can be maximized to fit your desktop resolution. The windowed build is identical to the fullscreen build, besides CoOp mouse control not being available for Buddy and a fixed camera.
I wish you all the best and I hope you all take care during the pandemic! ❤️
Best, Julian
Source
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