Full notes
Full OUTBUDDIES DX update
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Repeated intro
Hey my buddies! Build 1.48 of OUTBUDDIES is live! You may need to restart your Steam Clients for this update to be registered.
What changed
- Maps
- Gameplay
- Balance
- Store
OUTBUDDIES DX changes
NEW FEATURES
Added over 40 new background assets and tile-variations to the game to provide more guidance and give each sub-biome and key room a look to remember. The assets were made by pixel artist Louis Zuno. I just recently started supporting him on Patreon: https://www.patreon.com/ansimuz/posts
The 8-bit color mode was replaced by a "Muted Backgrounds" option. While I personally prefer it colorful you may now use this to turn backgrounds grayscale and darken them as well. The 8-bit option was dropped cuz it seemed rarely used and the colors really were too hard on the eyes in some areas
DESIGN FIXES
Run speed is now 200% of the walking speed (compared to 150% in the earlier builds)
The Steam Dash underwater is a bit faster
Bombs will now be auto-attached to enemies more generously when in crawling or Homunculus (ball) mode
The Spin Blade now does double damage
BUGFIXES
Made the Topa boss room robust to sequence breaking. Leaving the room through the ceiling gate with late-game equipment permanently glitched it.
Executing a Corridium dash on a vertical room transition could lead to wall glitching
Holding joystick left when calling the options would cause a black screen
The claw arm of Razoth would not generate properly in rare cases
Tutorials would not display correctly when playing with a keyboard + mouse setup
Thank you so much for your ongoing support! ❤️
Cheers! Julian
Source
Changelog.gg summarizes and formats this update. How we read updates.
