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Steam News6 November 20196y ago

OUTBUDDIES Build 1.47 is Live!

Hey my buddies! Build 1.47 of OUTBUDDIES is live! You may need to restart your Steam Clients for this update to be registered.

Full notes

Full OUTBUDDIES DX update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey my buddies! Build 1.47 of OUTBUDDIES is live! You may need to restart your Steam Clients for this update to be registered.

What changed

2 fixes3 additions3 changes0 removals
  • UI and audio
  • Gameplay
  • Performance
  • Fixes
addedNEW FEATURESGamepad rumble can now be turned off in the options menu
addedNEW FEATURESMap scrolling can now be inverted in the options menu. The default control was set back to regular
addedDESIGN FIXESThe Moxan Boss now has a better visual clue how to beat it
changedDESIGN FIXESReworked object accelerations to allow more precise telekinetic movements with Buddy
changedDESIGN FIXESSimplified rotation control on telekinesis. Objects will now always rotate clockwise
changedBUGFIXESThe code for gamepad rumble transmission induces a high CPU load on weapon-charging

OUTBUDDIES DX changes

addedGamepad rumble can now be turned off in the options menu
addedMap scrolling can now be inverted in the options menu. The default control was set back to regular
addedThe Moxan Boss now has a better visual clue how to beat it
changedReworked object accelerations to allow more precise telekinetic movements with Buddy
changedSimplified rotation control on telekinesis. Objects will now always rotate clockwise

NEW FEATURES

  • Gamepad rumble can now be turned off in the options menu

  • Map scrolling can now be inverted in the options menu. The default control was set back to regular

DESIGN FIXES

  • The Moxan Boss now has a better visual clue how to beat it

  • Reworked object accelerations to allow more precise telekinetic movements with Buddy

  • Simplified rotation control on telekinesis. Objects will now always rotate clockwise

BUGFIXES

  • The code for gamepad rumble transmission induces a high CPU load on weapon-charging

  • Implemented a new resolution option [Fixed 360p]. This is a compatibility fix that solves rare issues with window-flickering on room transitions on Windows 7 as well as crashes that occurred with screen-recording software that hooks to DX9 APIs. This option will create black borders on non-standard resolutions and a zoom-out on CoOp ist no longer possible

  • Feeding the Soul Eater by holding [LB] had stopped working on build 1.36, you had to hold [LT] instead. Now both inputs are valid

  • Fixed issues with gamepad rumble not triggering on CoOp play

Thank you so much for your ongoing support! ❤️

Cheers! Julian

Source

Steam News / 6 November 2019

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