Full notes
Full OUTBREAK update
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What changed
- Gameplay
- UI and audio
I’ve been focusing on the wave system recently and implemented several improvements to make gameplay clearer and more fluid.
🔧 Wave Flow Improvements
Cleaner transitions between waves
Clear separation between Intermission and Horde phases
Zombie counter now behaves more consistently with wave logic
🎨 Wave HUD Updates
Wave, timer, and phase elements were repositioned
Reduced visual clutter for better readability
Timer no longer appears when it’s not relevant
With these updates, waves now feel more controlled, readable, and smooth during gameplay.
As always, feedback is welcome.
More updates coming soon.
Source
Changelog.gg summarizes and formats this update. How we read updates.
