Full notes
Full OUTBREAK update
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Repeated intro
Hello everyone,
What changed
- Performance
- UI and audio
- Gameplay
I wanted to share a quick update about the current state of OUTBREAK.
I’m continuing to work on the game step by step, with a strong focus on improving overall stability, gameplay flow, and the general player experience. Recently, a lot of my time has gone into strengthening existing systems and making the game feel more solid overall.
The latest updates have included improvements across UI, wave flow, leaderboard features, demo/full game adjustments, and various gameplay and balance-related areas. I’ve been paying close attention to feedback and trying to improve the parts of the game that need more polish while preserving the parts that already feel strong.
For me, the goal is not only to add more content over time, but also to make sure OUTBREAK becomes a more stable, refined, and enjoyable experience. Sometimes that work is not always visible as a huge new feature, but the behind-the-scenes improvements are still an important part of the game’s future.
I also want to sincerely thank everyone who has played the game, shared feedback, supported the project, or followed its development. As a solo developer, every comment, message, and bit of support genuinely means a lot to me.
Work on OUTBREAK will continue, and I’ll keep sharing improvements and progress as development moves forward.
Thank you again for all the support.
Source
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