In this update2
Full notes
Full Out of the Woods update
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Repeated intro
Hello everyone! This is the first post about the game on Steam. There is no time for PR at the moment, so there is not much news about the game on social networks. But since I receive questions and suggestions by email, I decided to tell you a little about the state of the game and the upcoming plans.
What changed
- Compatibility
Out of the Woods changes
To begin with, a little information for publishers and those who want to help with development
The only and official email - oleg-yankovsky@wi1dd0g-games.ru. You should not send emails to other mail addresses
I am currently working on a demo version of the game, a full-fledged PR will begin after its release.
I'm sorry I don't reply to emails, but I send them to a special folder so they won't get lost. At the right moment, I will contact those who are suitable.
End of information for Publishers
Game development At the moment, the demo version includes a map (approximately 2 x 2 kilometers in size), the most basic mechanics and a prototype of the main menu. We are actively working on lighting, creating a system for changing the time of day and weather. After that, inventory and some items will be created. Thus the game will go into beta test.
I am also now carefully considering whether it is worth transferring the game from Unreal Engine 4 to Unreal Engine 5. I have not found any obstacles so far, except for the requirements of the engine itself to the resources of the computer. But the picture looks livelier and juicier, just look! The first screenshot is UE4, and the second is UE5:
In general, the game development plan is fully painted in Trello, until the release of the demo version.
Source
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