Full notes
Full Out of the Woods update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Out of the Woods changes
Steam Next Fest is coming to an end. Thank you to everyone who has tried the technical demo of the game, provided feedback, or added the game to wishlist.
As this is my first game, all the feedback has been incredibly valuable and will help in creating a truly high-quality game.
The main issues that I have taken note of and will prioritize addressing are:
Fixing the head bobbing and overall player camera settings.
Improving the locomotion system, including the idle state and running.
Adding more interactivity to the demo. In reality, there are many mechanics in the game, but they are either incomplete or not functioning correctly. I didn't have enough time to complete everything before the start of the festival.
Working on the controls (specifically finishing the gamepad support).
Enhancing the points of interest. Additionally, I will continue to learn Unreal Engine, Blender, and Substance Painter.
Don't forget to follow us on social media to stay updated on the game's development progress. Twitter YouTube TikTok VK Steam
Source
Changelog.gg summarizes and formats this update. How we read updates.
