Update history
Latest Out of Reach updates
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- Out of Reach
Changelog 0.11.1:
Changelog 0.11.1: - Fix on game freeze after the player’s death in specific situations - Fix on receiving damage right after the respawn in specific situations - Fix on 'killed' - player statistics - Fix on damage anima…
Patch notes1 changeServer - Out of Reach
Changelog 0.11.0:
Changelog 0.11.0: - Private servers * link from the main menu * list of the official providers on the website * Wiki to help hosting on Linux - Partial controller support * Movement, Gather, Fight, Build including upgra…
Patch notes1 changeFixServer - Out of Reach
Changelog 0.10.12:
NEW! Third Person Perspective * press K to switch between views * use mouse scroll to zoom in and out - Wooden triangle foundation * Option to upgrade from wooden to stone foundations - Workshop tooltips show and hide p…
Patch notes2 changes1 numericFix - Out of Reach
Changelog 0.10.11
- Possibility to destroy triangle floor frames using the F7 Destroy panel - Fixed issue with swim freeze on positions: * 3982.8, 35.5, 6000 * 4000.3, 35.5, 6030.6 - Crafting multiple items is not interrupted by closing…
Announcement1 changeFixWorkshop - Out of Reach
Patch 0.10.10
Changelog 0.10.10: - Fixed a rare issue with bags that couldn't be opened in certain situations - Building decay for abandoned constructions: * Applies to buildings that were extended more than 24h ago and do not have a…
Announcement1 changeFixPerformance - Out of Reach
Patch 0.10.9
As requested, besides blogs we will post here every single patch starting from: Changelog 0.10.9 - Press F7 to enter Destroy panel. Works like Upgrade panel, destroys and salvages chosen building element. - When player…
Announcement1 changeFixPerformance - Out of Reach
EA-Blog #11: Progress and what's next
Hi guys, this time we are going to start by showing the progress made from the last announcement. The goals made in December forced us to make serious changes from the code point of view and now we are finally ready to…
Announcement1 changeServer - Out of Reach
EA-Blog #9: UPD error fixes and Building Contest winners!
Changelog - 0.9.20: - Significantly improved loading times for servers with lots of buildings. - Fixed constant disconnects due to UDP errors just after the start of the game on highly populated servers. - From now on,…
Security1 changeFix - Out of Reach
EA-Blog #7: Steel gear and dozens of fixes
Hi guys! it’s high time to sum up the last days of the development before changelogs reach more than 40 fixes and improvements:) To see the list of all the details please follow this link to the discussion section: http…
Announcement2 changesBalanceWorkshop - Out of Reach
EA-Blog #6: Air raids!
Another productive week full of updates behind us! This time, along with the most needed fixes and tweaks, we've managed also to release some nice add-ons to prolong the gameplay and let you guys stay busy on the island…
Announcement2 changesGameplay - Out of Reach
EA-Blog #6: Air raids!
Another productive week full of updates behind us! This time, along with the most needed fixes and tweaks, we've managed also to release some nice add-ons to prolong the gameplay and let you guys stay busy on the island…
Announcement2 changesGameplay - Out of Reach
EA-Blog #5: Gliders!
"Out of Reach" dev team worked hard over the last weeks to bring you some awesome new features! We are also really excited to let you know that on 17.08.2015 our -20% sale action starts together with other marketing act…
Patch notes3 changesGameplayMaps - Out of Reach
EA-Blog #2: Patch 0.8.5 Game modes!
Not to keep you waiting till the next big update, we've decided to push some significant fixes already this morning. Here are the main changes made according to your feedback: Is there an option to play PVE? Because i d…
Announcement2 changesFixServer

