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Steam News1 February 201610y ago

Patch 0.10.9

As requested, besides blogs we will post here every single patch starting from: Changelog 0.10.9 - Press F7 to enter Destroy panel. Works like Upgrade panel, destroys and salvages chosen building element.

Full notes

Full Out of Reach update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedAs requested, besides blogs we will post here every single patch starting from: Changelog 0.10.9 - Press F7 to enter Destroy panel . Works like Upgrade panel, destroys and salvages chosen building element. - When player tries to destroy a building element that is structurally important for another element, all elements dependent on that one will be marked red. In other words, building elements will turn red to show that they need to be destroyed before the one at the crosshair. Applies also to furniture and workshops - 10s Battle stance after dealing or receiving damage. Battle stance blocks usage of Build, Upgrade and Destroy panels - New screen effects after receiving damage and a crosshair indicator to show from which place the damage was dealt and who attacked As shown above, player got hit from the left side - Fixed random gear that could appear on player's character after respawn in certain situations - "Healthbar" for torches (torches from the old version will appear with the full fuel and will be updated after a few minutes) - Fixed multiple stone hit sounds after death in certain situations - Fixed wrong weapons' sounds in specific situations - Fixed wrong tabs shortcuts when a container window was opened - Fixed disappearing STOP button in crafting window when changing a recipe - Recipe tabs are closed after the first opening on the craft window and keep the state that was chosen by player (closed or open) - Pushing "-" in the crafting menu changes amount from 1 to 99. Pushing "+" changes from 99 to 1 - Performance of the Upgrade panel increased significantly - Update of the French, Spanish and German language versions (thank you for the translation!) If you want to help us translate Out of Reach, go ahead and join our project at crowdin.com/project/out-of-reach

Out of Reach changes

fixedAs requested, besides blogs we will post here every single patch starting from: Changelog 0.10.9 - Press F7 to enter Destroy panel . Works like Upgrade panel, destroys and salvages chosen building element. - When player tries to destroy a building element that is structurally important for another element, all elements dependent on that one will be marked red. In other words, building elements will turn red to show that they need to be destroyed before the one at the crosshair. Applies also to furniture and workshops - 10s Battle stance after dealing or receiving damage. Battle stance blocks usage of Build, Upgrade and Destroy panels - New screen effects after receiving damage and a crosshair indicator to show from which place the damage was dealt and who attacked As shown above, player got hit from the left side - Fixed random gear that could appear on player's character after respawn in certain situations - "Healthbar" for torches (torches from the old version will appear with the full fuel and will be updated after a few minutes) - Fixed multiple stone hit sounds after death in certain situations - Fixed wrong weapons' sounds in specific situations - Fixed wrong tabs shortcuts when a container window was opened - Fixed disappearing STOP button in crafting window when changing a recipe - Recipe tabs are closed after the first opening on the craft window and keep the state that was chosen by player (closed or open) - Pushing "-" in the crafting menu changes amount from 1 to 99. Pushing "+" changes from 99 to 1 - Performance of the Upgrade panel increased significantly - Update of the French, Spanish and German language versions (thank you for the translation!) If you want to help us translate Out of Reach, go ahead and join our project at crowdin.com/project/out-of-reach

As requested, besides blogs we will post here every single patch starting from: Changelog 0.10.9 - Press F7 to enter Destroy panel. Works like Upgrade panel, destroys and salvages chosen building element. - When player tries to destroy a building element that is structurally important for another element, all elements dependent on that one will be marked red. In other words, building elements will turn red to show that they need to be destroyed before the one at the crosshair. Applies also to furniture and workshops - 10s Battle stance after dealing or receiving damage. Battle stance blocks usage of Build, Upgrade and Destroy panels - New screen effects after receiving damage and a crosshair indicator to show from which place the damage was dealt and who attacked As shown above, player got hit from the left side - Fixed random gear that could appear on player's character after respawn in certain situations - "Healthbar" for torches (torches from the old version will appear with the full fuel and will be updated after a few minutes) - Fixed multiple stone hit sounds after death in certain situations - Fixed wrong weapons' sounds in specific situations - Fixed wrong tabs shortcuts when a container window was opened - Fixed disappearing STOP button in crafting window when changing a recipe - Recipe tabs are closed after the first opening on the craft window and keep the state that was chosen by player (closed or open) - Pushing "-" in the crafting menu changes amount from 1 to 99. Pushing "+" changes from 99 to 1 - Performance of the Upgrade panel increased significantly - Update of the French, Spanish and German language versions (thank you for the translation!) If you want to help us translate Out of Reach, go ahead and join our project at crowdin.com/project/out-of-reach

Source

Steam News / 1 February 2016

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