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- Out of Ore
Community Creations #2
Hello everyone! Welcome back to another Community Creations showcase! Once again, we've picked out a couple of awesome screenshots and creations from the community to share with everyone on this weeks showcase. We loved…
Patch notes1 changeGameplay - Out of Ore
Community Creations #1
Hello everyone and welcome to our very first Community Creations showcase! One of our favorite things is seeing what all of you are able to create in Out of Ore with the resources available in the game. There are so man…
Patch notes2 changesGameplay - Out of Ore
Development News!
Hello everyone! We wanted to share a broader news update on what has been happening behind the scenes recently and give some insight into the current direction of development. Over the past weeks, work has been continui…
Patch notes20 changesFixPerformance - Out of Ore
Friday News!
Hello! ːsteamhappyː This week, we're finishing up, so now most of the excavators are ready for internal testing. The drophatch Cable Excavators are the latest to get the upgrades, while the attachment excavators are the…
Announcement2 changesGameplay - Out of Ore
Friday News!
Hello! ːsteamhappyː This week, We've been putting a lot of work into haul trucks and dumpers, refining how they interact with terrain and materials to make them feel more capable and realistic. Dirt interaction issues h…
Announcement2 changesGameplay - Out of Ore
Friday News!
Hello! ːsteamhappyː This week, we started bringing sorters and stackers into the game, working on getting them functional and playable. Alongside that, we're continuing to tune and tweak the paver, improving how it adds…
Announcement2 changesGameplay - Out of Ore
Friday News!
Hello! ːsteamhappyː This week, we pushed the paver forward with several improvements and long‑requested features, making it better by making it add material to the road, following the screed, and ensuring more consisten…
Announcement2 changesGameplay - Out of Ore
Friday News!
Hello! ːsteamhappyː This week, part of the team shifted focus toward bringing the same level of refinement we recently introduced for dozers and graders over to wheel loaders and excavators. Our goal is to elevate diggi…
Announcement3 changesGameplay - Out of Ore
Update 0.34
Hello! ːsteamhappyː Update v0.34.4707 This update focuses on performance improvements along with refinements to the dozers and graders. We now feel confident pushing the beta to the default branch, as it delivers major…
Store78 changes1 numericFix - Out of Ore
Beta Update 0.34
Hello! ːsteamhappyː Beta update v0.34.4705 This update is focused on performance improvements and tweaks to the dozers and graders How to join the beta Right-click on "Out of Ore" in your Steam library and select Proper…
Patch notes23 changesFixCompatibility - Out of Ore
Beta Update 0.34
Hello! ːsteamhappyː Beta update 0.34 is here! This update is focused on dirt pushing machines and QOL improvements to the building and production systems. How to join the beta Right-click on "Out of Ore" in your Steam l…
Patch notes23 changesFixCompatibility - Out of Ore
Friday News!
Hello! ːsteamhappyː Our main task this week has been tracking down a new problem with the shovel and roller. After implementing the fix for the digging consistency issue a couple of weeks ago, we discovered that anythin…
Patch notes42 changes1 numericFix - Out of Ore
Friday News!
Hello! ːsteamhappyː This week we wrapped up the fix for the digging issue we identified earlier. That bug caused buckets to get stuck and behave inconsistently during excavation. With the solution now in place, our focu…
Patch notes40 changes1 numericFix - Out of Ore
Friday News!
Hello! ːsteamhappyː This week we continued our testing of the dozers and graders. During this process, we identified an issue that has been causing buckets to get stuck and behave inconsistently while digging. We want t…
Patch notes40 changes1 numericFix - Out of Ore
Friday News!
Hello! ːsteamhappyː This week one of the big additions is side‑wall collapse behavior for dirt being pushed to either side of the blade, if a wall becomes too tall or too steep, it will now fail and slide naturally inst…
Patch notes40 changes1 numericFix - Out of Ore
Friday News!
Hello! ːsteamhappyː This week’s internal testing of the dozers highlighted a key issue in how we calculate dirt volume. And the current system has been known to be unreliable, which led to dozers deleting material. We’v…
Announcement3 changesCompatibilityGameplay



