HomeGamesUpdatesPricingMethodology
Steam News25 June 20206y ago

The 2020 Update

WELCOME BACK, RECRUITS! It's been a LONG time since RocketWerkz originally released Out of Ammo in 2016 and it's sequel, Death Drive in 2017. And a long time since we've updated them. But all of that is about to change.

In this update3

Full notes

Full Out of Ammo update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes7 additions15 changes0 removals
  • Gameplay
  • Compatibility
  • Performance
  • UI and audio
  • Balance
changedWELCOME BACK, RECRUITS! It's been a LONG time since RocketWerkz originally released Out of Ammo in 2016 and it's sequel, Death Drive in 2017. And a long time since we've updated them.
changedTHE 2020 UPDATEGeneral Improvements to BOTH games:
changedBoth Out of Ammo and Death Drive now have...Valve Index support
changedBoth Out of Ammo and Death Drive now have...Lots of general quality of life improvements
changedBoth Out of Ammo and Death Drive now have...Various frame rate optimizations
addedBoth Out of Ammo and Death Drive now have...Adding new achievements and fixes to existing achievements

Out of Ammo changes

changedWELCOME BACK, RECRUITS! It's been a LONG time since RocketWerkz originally released Out of Ammo in 2016 and it's sequel, Death Drive in 2017. And a long time since we've updated them.
changedGeneral Improvements to BOTH games:
changedValve Index support
changedLots of general quality of life improvements
changedVarious frame rate optimizations

WELCOME BACK, RECRUITS! It's been a LONG time since RocketWerkz originally released Out of Ammo in 2016 and it's sequel, Death Drive in 2017. And a long time since we've updated them.

But all of that is about to change. Get ready for...

THE 2020 UPDATE

How big is this update? REAL BIG. Strap in. We've got a lot of ground to cover.

General Improvements to BOTH games:

Both Out of Ammo and Death Drive now have...

  • Valve Index support

  • Oculus Rift support

  • HTC Vive Pro / Cosmos support

  • An Unreal Engine 4.24 Update

  • An overhaul of teleport, snap-turn, and control bindings, up to date with more modern VR practices

  • Laser pointers for manipulating menus, instead of having to click buttons with your (chunky) fingertips.

  • Lots of general bug fixing

  • Lots of general quality of life improvements

  • Various frame rate optimizations

  • Adding new achievements and fixes to existing achievements

  • And more more! (Patch Notes TBA)

Game specific updates!? You bet.

Out of Ammo Changes / Improvements

  • Out of Ammo is has received a large overhaul to quality of life features, such as manipulating units and structures in Commander Mode, and the ease of handling your weapons in First Person Mode. With these changes, we’re hoping to bring Out of Ammo up to a more modern VR standard, while correcting many issues that have been present, including feedback from the community forums and Steam reviews.

  • Added briefing text for every mission, to give you a better understanding of the goals of a given scenario.

  • Additional quality of life and polish to all missions, and ensuring all missions are fun while still being challenging. We've also taken lots of feedback from the forums and reviews regarding some of the missions being too difficult or unclear.

  • Improvements to the Escape (Pause) Menu, including adding volume settings and floor height settings to the Pause Menu.

  • Better tutorialization and more informative tooltips

  • Large UI updates all over the game, for a more unified look that's up to date with more modern VR practices

  • Improvements to the main menu to help orient the player.

  • Various tweaks to controller rumble, using it in more appropriate places and up to date with more modern VR practices

  • Various sound updates to many aspects of the game, including (but not limited to) new sounds and "Commander" lines for certain gameplay events and better feedback on Units when they move, take damage, and die.

  • Some tweaks to game balance, all across the board.

  • A price drop! Out of Ammo is now only $9.99 USD

Out of Ammo 2: Death Drive Changes / Improvements

  • We consider Death Drive to be in a more polished state, already featuring quite a few of the quality-of-life touches that we’re giving to Out of Ammo. Our main priority will be giving the game improved controls and accessibility, with a laser-sharp focus on what already makes it fun and exciting.

  • Adding a required completion order to the campaign, locking out subsequent levels until you beat the current one.

  • Additional quality of life and polish to all missions, and ensuring all missions are fun while still being challenging.

  • Improvements to the Escape (Pause) Menu, including better volume controls, particularly for music.

  • Improved tutorialization and more informative tooltips in a few places.

  • Added Snap Turning

  • Added interaction lasers in Commander Mode for easier unit and structure selection and manipulation.

Source

Steam News / 25 June 2020

Open original post

Changelog.gg summarizes and formats this update. How we read updates.