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Steam News26 March 20197y ago

Hotfix 1.0.10 Released

Hi, I'm the developer currently working on the latest patches. Here's a quick hotfix for several very important bugs. Lesson learned - release massive reworks on the experimental branch first, then on stable! Version 1.

Full notes

Full Out of Ammo update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes0 additions3 changes0 removals
  • Gameplay
  • Fixes
  • UI and audio
  • Maps
fixedHi, I'm the developer currently working on the latest patches. Here's a quick hotfix for several very important bugs. Lesson learned - release massive reworks on the experimental branch first, then on stable!
fixedVersion 1.0.10Fixed weapons despawning after a certain amount of time had passed from last possession.
changedVersion 1.0.10Rebuilt navmesh in D-Day that was preventing unit movement and structure deploying.
fixedVersion 1.0.10Fixed mounted machine gun ammo despawning when it shouldn't.
fixedVersion 1.0.10Fixed menu polaroids colliding with other polaroids unnecessarily and making it hard to select levels.
fixedVersion 1.0.10Fixed radial menu for engineering tent and medic tent not tracking correctly when summoned with left hand.

Out of Ammo changes

fixedHi, I'm the developer currently working on the latest patches. Here's a quick hotfix for several very important bugs. Lesson learned - release massive reworks on the experimental branch first, then on stable!
fixedFixed weapons despawning after a certain amount of time had passed from last possession.
changedRebuilt navmesh in D-Day that was preventing unit movement and structure deploying.
fixedFixed mounted machine gun ammo despawning when it shouldn't.
fixedFixed menu polaroids colliding with other polaroids unnecessarily and making it hard to select levels.

Hi, I'm the developer currently working on the latest patches. Here's a quick hotfix for several very important bugs. Lesson learned - release massive reworks on the experimental branch first, then on stable!

Version 1.0.10

  • Fixed weapons despawning after a certain amount of time had passed from last possession.

  • Rebuilt navmesh in D-Day that was preventing unit movement and structure deploying.

  • Fixed mounted machine gun ammo despawning when it shouldn't.

  • Fixed menu polaroids colliding with other polaroids unnecessarily and making it hard to select levels.

  • Fixed radial menu for engineering tent and medic tent not tracking correctly when summoned with left hand.

  • Fixed stat tracking in Icarus mission.

  • Fixed weapon collisions so they always enable themselves when not colliding with a defence.

  • Reflected equipment slots for left-handed players (weapon is equipped on the left, commander radio is equipped on the right).

  • Restored physics to grenades. If knocked away by accident they will respawn quicker.

And a bunch of other minor bugs have been fixed.

Known Bugs

  • Deploying defences on Port is broken.

Apart from Port (which I'm still working on) this should be enough to make the game playable on all other maps. I'll be checking the forums regularly, if you find any more bugs please post them there and I'll get to them as soon as possible.

Source

Steam News / 26 March 2019

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