In this update3
Full notes
Full Otterly Lost update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
- Balance
- UI and audio
- Fixes
- Performance
Otterly Lost changes
Thank you all for the warm welcome to our first public demo and for your incredible support!
We’ve carefully reviewed your feedback and made several improvements and fixes based on what you shared and what we found.
Improvements:
Added seashell amount display in purchase dialogues
Added automatic reset timer for released objects to return to their original position
Adjusted movement and stamina values for better balance
Improved onboarding descriptions for favorite rocks
Added camera and zoom control inputs to the controls menu
Improved climbing wall climbability
Dialogues & Journal:
Improved instructions for where to find tools and quest items
Improved clarity of journal notes
Bug Fixes:
Fixed a glitch where the character was able to move during dialogues
Fixed a glitch where swim inputs would get stuck during dialogues or overlay UIs
Fixed issues with getting stuck in the environment and improved unstuck feature
Fixed a rendering issue where water would glitch during the cotton blockage cutting sequence
Fixed an issue where the glider and shears wouldn't be acquired after saving and exiting
We’ll continue improving and refining the demo. Thanks again for being part of our journey. Your feedback helps make the game better for everyone!
Source
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