In this update2
Full notes
Full Otterly Lost update
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Repeated intro
Hello everyone!
What changed
- Gameplay
- UI and audio
- Maps
- Fixes
- Performance
Otterly Lost changes
As we prepare for Steam Next Fest, we wanted to share another update with the latest fixes and improvements we've made:
Improvements
Adjusted the spawning positions of several jellyfish to prevent overlaps during minigames and while exploring points of interest
Increased the interaction radius for Daisy’s puzzle
Improved interaction behavior for underwater imbalance patterns
Slightly reduced jump delay after input
Prevented accidental NPC hits when attempting to interact with them
Improved a couple of onboarding messages
Improved dialogue clarity in a few places
Added a fast-travel buoy inside the Tides Cave to better indicate the water surface and provide easier access to the cave
Moved the Paw Button to improve gameplay clarity
Slightly desaturated the map to improve icon readability
Bug Fixes
Fixed an issue where the Goat Climber NPC's equipped stakes were not visible
Fixed an issue causing additional lights to flicker
Fixed an issue where Camera Assist could be enabled during gameplay when switching between keyboard and gamepad controls
Fixed several issues related to map panning and zooming
Fixed several onboarding messages not appearing as intended
Fixed an issue where interacting with environment objects unrelated to a minigame could interrupt the game session
Thank you so much for playing, giving your feedback and supporting our game!
Source
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