In this update6
Full notes
Full Ossan Hamster update
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Repeated intro
Hey!
What changed
- UI and audio
- Fixes
- Gameplay
- Maps
- Balance
Ossan Hamster changes
Another update is here โ this one adds a new compact HUD mode, improves object placement, and fixes a few important issues reported by players.
Thanks again for playing and sharing feedback.
๐ง Fixes
Leaderboard score saving improved again Fixed another case where scores could sometimes fail to appear on the leaderboards after staying on the Game Over screen for a while.
Paused objective review no longer affects run time Fixed an issue where opening Objectives from the pause menu could incorrectly continue counting time in the stats.
๐ฎ HUD Improvements
Added a new Compact HUD layout This layout reduces on-screen clutter and makes the HUD less interactive during gameplay.
In Compact mode:
Menu buttons on the right side are hidden
Active skills are shown as clean icons with labels
Skill cost and cooldown are displayed directly next to each skill
Skills on cooldown now have a dimmed icon
Upgrade availability is still shown when a skill upgrade is ready
๐งฉ Gameplay & Placement Improvements
MouseTraps and level items now spawn more reliably inside valid playable areas They should no longer appear outside navigation areas.
Added extra spacing to prevent these objects from spawning too close to the hamster in the center of the map.
๐ป Visual Polish
Mansion Wraith movement improved Mansion Wraith now gently floats up and down to better match its ghost-like behavior.
๐ Audio
Added a subtle sound when a mouse kicks the beach ball.
๐ฌ Whatโs next?
More fixes, polish, and small improvements are on the way. If you notice anything weird (bugs, balance, UX), feel free to share.
Thanks for playing ๐
Source
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