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Steam News3 May 20262mo ago

๐Ÿ› ๏ธ Patch 1.0.3 โ€“ HUD Improvements & Fixes

Hey! Another update is here โ€” this one adds a new compact HUD mode, improves object placement, and fixes a few important issues reported by players. Thanks again for playing and sharing feedback.

In this update6

Full notes

Full Ossan Hamster update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey!

What changed

3 fixes5 additions2 changes0 removals
  • UI and audio
  • Fixes
  • Gameplay
  • Maps
  • Balance
addedAnother update is here โ€” this one adds a new compact HUD mode, improves object placement, and fixes a few important issues reported by players.
fixed๐Ÿ”ง FixesLeaderboard score saving improved again Fixed another case where scores could sometimes fail to appear on the leaderboards after staying on the Game Over screen for a while.
fixed๐Ÿ”ง FixesPaused objective review no longer affects run time Fixed an issue where opening Objectives from the pause menu could incorrectly continue counting time in the stats.
added๐ŸŽฎ HUD ImprovementsAdded a new Compact HUD layout This layout reduces on-screen clutter and makes the HUD less interactive during gameplay.
added๐ŸŽฎ HUD ImprovementsIn Compact mode: Menu buttons on the right side are hidden Active skills are shown as clean icons with labels Skill cost and cooldown are displayed directly next to each skill Skills on cooldown now have a dimmed icon Upgrade availability is still shown when a skill upgrade is ready
fixed๐Ÿงฉ Gameplay & Placement ImprovementsMouseTraps and level items now spawn more reliably inside valid playable areas They should no longer appear outside navigation areas.

Ossan Hamster changes

addedAnother update is here โ€” this one adds a new compact HUD mode, improves object placement, and fixes a few important issues reported by players.
fixedLeaderboard score saving improved again Fixed another case where scores could sometimes fail to appear on the leaderboards after staying on the Game Over screen for a while.
fixedPaused objective review no longer affects run time Fixed an issue where opening Objectives from the pause menu could incorrectly continue counting time in the stats.
addedAdded a new Compact HUD layout This layout reduces on-screen clutter and makes the HUD less interactive during gameplay.
addedIn Compact mode: Menu buttons on the right side are hidden Active skills are shown as clean icons with labels Skill cost and cooldown are displayed directly next to each skill Skills on cooldown now have a dimmed icon Upgrade availability is still shown when a skill upgrade is ready

Another update is here โ€” this one adds a new compact HUD mode, improves object placement, and fixes a few important issues reported by players.

Thanks again for playing and sharing feedback.

๐Ÿ”ง Fixes

  • Leaderboard score saving improved again Fixed another case where scores could sometimes fail to appear on the leaderboards after staying on the Game Over screen for a while.

  • Paused objective review no longer affects run time Fixed an issue where opening Objectives from the pause menu could incorrectly continue counting time in the stats.

๐ŸŽฎ HUD Improvements

  • Added a new Compact HUD layout This layout reduces on-screen clutter and makes the HUD less interactive during gameplay.

  • In Compact mode:

    • Menu buttons on the right side are hidden

    • Active skills are shown as clean icons with labels

    • Skill cost and cooldown are displayed directly next to each skill

    • Skills on cooldown now have a dimmed icon

    • Upgrade availability is still shown when a skill upgrade is ready

๐Ÿงฉ Gameplay & Placement Improvements

  • MouseTraps and level items now spawn more reliably inside valid playable areas They should no longer appear outside navigation areas.

  • Added extra spacing to prevent these objects from spawning too close to the hamster in the center of the map.

๐Ÿ‘ป Visual Polish

  • Mansion Wraith movement improved Mansion Wraith now gently floats up and down to better match its ghost-like behavior.

๐Ÿ”Š Audio

  • Added a subtle sound when a mouse kicks the beach ball.

๐Ÿ’ฌ Whatโ€™s next?

More fixes, polish, and small improvements are on the way. If you notice anything weird (bugs, balance, UX), feel free to share.

Thanks for playing ๐Ÿ™

Source

Steam News / 3 May 2026

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