Full notes
Full ORX update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
2 fixes0 additions1 change0 removals
- Gameplay
- UI and audio
changedSmoothed early-game spawn scaling for Titan ORX, ORX Behemoths, and tank units from forests and destroyed buildings, reducing extreme spikes at mission start and in early Acts.
fixedFixed several localization strings.
fixedFixed a Structure Integrity regression; the stat no longer appears or interferes with gameplay.
ORX changes
changedSmoothed early-game spawn scaling for Titan ORX, ORX Behemoths, and tank units from forests and destroyed buildings, reducing extreme spikes at mission start and in early Acts.
fixedFixed several localization strings.
fixedFixed a Structure Integrity regression; the stat no longer appears or interferes with gameplay.
Smoothed early-game spawn scaling for Titan ORX, ORX Behemoths, and tank units from forests and destroyed buildings, reducing extreme spikes at mission start and in early Acts.
Fixed several localization strings.
Fixed a Structure Integrity regression; the stat no longer appears or interferes with gameplay.
Source
Changelog.gg summarizes and formats this update. How we read updates.
