What changed
0 fixes0 additions3 changes1 removal
changedThis update features a major progression & UI overhaul .
removedHappiness is now calculated based on household average, no longer scaling inversely with population.
changedAll buildings now cost an increasing amount of wisdom, which comes from markets selling goods to nearby households.
changedOld tutorials and wisdom progression have now been replaced with the quest system, which features a combination of main quests for unlocking buildings, and random timed quests for bonus wisdom.
Orrstead changes
changedThis update features a major progression & UI overhaul .
removedHappiness is now calculated based on household average, no longer scaling inversely with population.
changedAll buildings now cost an increasing amount of wisdom, which comes from markets selling goods to nearby households.
changedOld tutorials and wisdom progression have now been replaced with the quest system, which features a combination of main quests for unlocking buildings, and random timed quests for bonus wisdom.
This update features a major progression & UI overhaul.
Major changes include:
Happiness is now calculated based on household average, no longer scaling inversely with population.
All buildings now cost an increasing amount of wisdom, which comes from markets selling goods to nearby households.
Old tutorials and wisdom progression have now been replaced with the quest system, which features a combination of main quests for unlocking buildings, and random timed quests for bonus wisdom.
Many, many other smaller changes not listed.