Full notes
Full Orrstead update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
Lumberjack radius increased, rate decreased
Added confirmation when demolishing 10+ buildings
Added UI splash when unlocking buildings
Upcoming unlocks now teased in build menu
Added alpha popup after all buildings are unlocked
Tuned spawn/depart rate, made sounds less harsh
Active status of asset mods now saved
Mouse no longer pans while orbiting
Time controls no longer triggered while holding CTRL
Fixed uneven spacing in happiness tooltip
Fixed bug with incorrect prefab addresses for loose resource bundles
Fixed bug where play overlay could get stuck when rapidly switching between play/fast-forward
Source
Changelog.gg summarizes and formats this update. How we read updates.
