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Steam News3 January 20197y ago

Patch Notes 1.0.2.0

Huge update. Converted the game from GMS1 to GMS2. Lots of changes/fixes. Please let me know if I've missed any previously reported bug. I skimmed the forums and I feel this takes care of everything I'm aware of.

Full notes

Full Orphan update

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What changed

5 fixes1 addition3 changes2 removals
  • Performance
  • Gameplay
  • UI and audio
  • Fixes
  • Balance
changedHuge update. Converted the game from GMS1 to GMS2. Lots of changes/fixes. Please let me know if I've missed any previously reported bug. I skimmed the forums and I feel this takes care of everything I'm aware of. As well, I believe the random crashes do not exist in this version. If I missed something, report it here and I can now patch things very quickly that this GMS2 conversion is done. Changes
changedGame engine updated to GM Studio 2. This gave a performance increase and solved some issues, but caused alot of underlying code to be reworked. Please report any bugs!
removedRemoved settings for Vertex Buffer Method and Windows Alternate Vertical Sync Method
addedAdded setting for Sleep Margin in Graphics Options. This should be left alone in most cases. Bug Fixes
fixedFixed bug that could cause you to have unlimited throwable items
removedCan no longer attack when prone

Huge update. Converted the game from GMS1 to GMS2. Lots of changes/fixes. Please let me know if I've missed any previously reported bug. I skimmed the forums and I feel this takes care of everything I'm aware of. As well, I believe the random crashes do not exist in this version. If I missed something, report it here and I can now patch things very quickly that this GMS2 conversion is done. Changes

Game engine updated to GM Studio 2. This gave a performance increase and solved some issues, but caused alot of underlying code to be reworked. Please report any bugs!

Removed settings for Vertex Buffer Method and Windows Alternate Vertical Sync Method

Simplified settings for Framerate (Auto/30/60) Anti-Aliasing (On/Off), Shadowcasting and Crepuscular Rays (Off/Low/High)

Added setting for Sleep Margin in Graphics Options. This should be left alone in most cases. Bug Fixes

Fixed bug that could cause you to have unlimited throwable items

Can no longer attack when prone

Completely rewrote functions for the Tent and Canteen. Both should work more predictably now.

Fixed bug that could cause incorrect graphics to be drawn on hotkey screen.

Fixed bug that could cause health to increase over the maximum.

Fixed bug allowing multiple cutscene skips on final battle

Fixed bug allowing player to take damage when using the Defender to reflect a laser and turning around.

Many small graphical/audio or gameplay changes too numerous to include.

Source

Steam News / 3 January 2019

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