Full notes
Full Orium update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
- Fixes
Demo Endless Mode
This demo exclusive feature will allow players to continue their run after reaching the end screen, at the cost of an increased enemy level. (It wasn’t planned at first so feel free to break the game)
At the end screen, you can choose to end the run or continue playing, in exchange for enemies gaining additional levels
Day 8 elites and day 7 narrative events are permanently disabled once the demo has been completed for the first time
Leveling
IT Reboot has been added, granting AI Reset
AI Reset can now be used to reroll level-up choices instead of Rixium
Time reversal is only available after reaching the end screen and remains unlocked for all future runs
Time reversal increases enemy levels by 3 per reverted day
Some level-up roll probabilities have been adjusted
Other
Player statistics are now displayed on the game over screen
Narrative events now explicitly display enemy level increases when they occur
Bugfix
Fixed an issue where it was possible to skip demo ending and continue playing past day 8 (plz stop it)
Fixed several buttons not responding correctly to mouse clicks
Fixed narrative option colors displaying incorrectly when text speed was set to maximum in the options
Fixed a visual glitch triggered when zooming in on stars near the galaxy center
Source
Changelog.gg summarizes and formats this update. How we read updates.
