Full notes
Full Organosphere update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix0 additions0 changes0 removals
- Performance
fixedOrganosphere V0.9.5 NOTE: The weapon customization system is still very much in its infancy, and much expanding on it will be done over the next few months. 1. New customizable weapon system featuring customizable parts and even flamethrower attachments for your rifle as well as extended magazines and more to come soon. Press "F" in-game at any time to customize your weapon. 2. Weapon scope can be switched between no-scope-ADS, a dual red dot/zoom HAMR scope hybrid or instead of having a scope at all, select a rechargeable flamethrower attachment which uses the zoom button to fire flames as an alternative fire. 3. Change barrel types to select between Carbine, Silenced and Mini SMG, different rates of fires and damage types as well as audio dispersion. 4. Choose from different magazine sizes - more extensions like this will be unlockable in future. 5. Both the summer event and Easter event are now officially concluded. New winter event rules will be announced soon, from which after that there will only be one more seasonal event for this year (Halloween) before we loop back to the Xmas Event VOL II 6. Vehicle spawner can now spawn vehicle at any time without accessing inventory, just press "G" on your keyboard. 7. Fixed an issue with enemy soldiers dying instantly no matter where you shoot them. Game is now more balanced/challenging 8. Improved main weapon ADS framing 9. Improved main weapon materials and lighting interactions as well as model appearance. 10. Fixed some missing colliders by main office entrance. 11. Minor map geometry optimization. 12. Weapon Semi-Auto/Auto state controlled directly by barrel type now.
Organosphere changes
fixedOrganosphere V0.9.5 NOTE: The weapon customization system is still very much in its infancy, and much expanding on it will be done over the next few months. 1. New customizable weapon system featuring customizable parts and even flamethrower attachments for your rifle as well as extended magazines and more to come soon. Press "F" in-game at any time to customize your weapon. 2. Weapon scope can be switched between no-scope-ADS, a dual red dot/zoom HAMR scope hybrid or instead of having a scope at all, select a rechargeable flamethrower attachment which uses the zoom button to fire flames as an alternative fire. 3. Change barrel types to select between Carbine, Silenced and Mini SMG, different rates of fires and damage types as well as audio dispersion. 4. Choose from different magazine sizes - more extensions like this will be unlockable in future. 5. Both the summer event and Easter event are now officially concluded. New winter event rules will be announced soon, from which after that there will only be one more seasonal event for this year (Halloween) before we loop back to the Xmas Event VOL II 6. Vehicle spawner can now spawn vehicle at any time without accessing inventory, just press "G" on your keyboard. 7. Fixed an issue with enemy soldiers dying instantly no matter where you shoot them. Game is now more balanced/challenging 8. Improved main weapon ADS framing 9. Improved main weapon materials and lighting interactions as well as model appearance. 10. Fixed some missing colliders by main office entrance. 11. Minor map geometry optimization. 12. Weapon Semi-Auto/Auto state controlled directly by barrel type now.
Organosphere V0.9.5 NOTE: The weapon customization system is still very much in its infancy, and much expanding on it will be done over the next few months.
- New customizable weapon system featuring customizable parts and even flamethrower attachments for your rifle as well as extended magazines and more to come soon. Press "F" in-game at any time to customize your weapon.
- Weapon scope can be switched between no-scope-ADS, a dual red dot/zoom HAMR scope hybrid or instead of having a scope at all, select a rechargeable flamethrower attachment which uses the zoom button to fire flames as an alternative fire.
- Change barrel types to select between Carbine, Silenced and Mini SMG, different rates of fires and damage types as well as audio dispersion.
- Choose from different magazine sizes - more extensions like this will be unlockable in future.
- Both the summer event and Easter event are now officially concluded. New winter event rules will be announced soon, from which after that there will only be one more seasonal event for this year (Halloween) before we loop back to the Xmas Event VOL II
- Vehicle spawner can now spawn vehicle at any time without accessing inventory, just press "G" on your keyboard.
- Fixed an issue with enemy soldiers dying instantly no matter where you shoot them. Game is now more balanced/challenging
- Improved main weapon ADS framing
- Improved main weapon materials and lighting interactions as well as model appearance.
- Fixed some missing colliders by main office entrance.
- Minor map geometry optimization.
- Weapon Semi-Auto/Auto state controlled directly by barrel type now.
Source
Changelog.gg summarizes and formats this update. How we read updates.
