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Steam News12 October 20223y ago

Organosphere V0.9.4.4

Organosphere V0.9.4.4 As I've been trying to focus on one aspect at a time lately, instead of putting out massive updates with long lists of various changes - this update focuses on optimization.

Full notes

Full Organosphere update

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What changed

0 fixes1 addition2 changes1 removal
  • Performance
  • UI and audio
  • Gameplay
changedOrganosphere V0.9.4.4 As I've been trying to focus on one aspect at a time lately, instead of putting out massive updates with long lists of various changes - this update focuses on optimization. The previous update focused on audio, and the one before that focused on graphics. This update focuses on performance.
removedOptimized animations, wasp and insect transforms - Optimized scorpion & insect mesh skeleton - Optimized textures and assets - Optimized code & update loops - Removed unused code, refining existing update methods. optimizing meshes, making as many small adjustments as possible to increase performance
changedAdditionally: - Made scorpions collider disable quicker - Made mini-map disable when game 'Disable HUD' option is selected - Made repetitiveness of radio distress signal lower - Made volumetric fog not show on lower graphics settings such as medium/low
addedNext up will be a cinematic update, focusing on cutscenes and game lore. As well as a new ending cutscene. [No spoilers!!!]

Organosphere changes

changedOrganosphere V0.9.4.4 As I've been trying to focus on one aspect at a time lately, instead of putting out massive updates with long lists of various changes - this update focuses on optimization. The previous update focused on audio, and the one before that focused on graphics. This update focuses on performance.
removedOptimized animations, wasp and insect transforms - Optimized scorpion & insect mesh skeleton - Optimized textures and assets - Optimized code & update loops - Removed unused code, refining existing update methods. optimizing meshes, making as many small adjustments as possible to increase performance
changedAdditionally: - Made scorpions collider disable quicker - Made mini-map disable when game 'Disable HUD' option is selected - Made repetitiveness of radio distress signal lower - Made volumetric fog not show on lower graphics settings such as medium/low
addedNext up will be a cinematic update, focusing on cutscenes and game lore. As well as a new ending cutscene. [No spoilers!!!]

Organosphere V0.9.4.4 As I've been trying to focus on one aspect at a time lately, instead of putting out massive updates with long lists of various changes - this update focuses on optimization. The previous update focused on audio, and the one before that focused on graphics. This update focuses on performance.

  • Optimized animations, wasp and insect transforms - Optimized scorpion & insect mesh skeleton - Optimized textures and assets - Optimized code & update loops - Removed unused code, refining existing update methods. optimizing meshes, making as many small adjustments as possible to increase performance

Additionally: - Made scorpions collider disable quicker - Made mini-map disable when game 'Disable HUD' option is selected - Made repetitiveness of radio distress signal lower - Made volumetric fog not show on lower graphics settings such as medium/low

Next up will be a cinematic update, focusing on cutscenes and game lore. As well as a new ending cutscene. [No spoilers!!!]

Source

Steam News / 12 October 2022

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