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Steam News29 March 20264mo ago

Devlog #1 - Upgrades

Devlog #1 - Hello Everyone, Since I'm quite new to Steam, I'm not entirely sure how to publish a devlog properly... So please bear with me!

Full notes

Full Organomancer update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition4 changes0 removals
  • Gameplay
  • Balance
addedSince I'm quite new to Steam, I'm not entirely sure how to publish a devlog properly... So please bear with me! :))
changedA category-based upgrade system tailored to the game's mechanics has been built.
changedPreviously used placeholder visuals have been replaced and reworked to better fit the game's aesthetic.
changedAlongside the upgrades, the in-game economic balance has also been adjusted.
changedNote: Upgrade prices may vary depending on your in-game contacts and reputation level.

Organomancer changes

addedSince I'm quite new to Steam, I'm not entirely sure how to publish a devlog properly... So please bear with me! :))
changedA category-based upgrade system tailored to the game's mechanics has been built.
changedPreviously used placeholder visuals have been replaced and reworked to better fit the game's aesthetic.
changedAlongside the upgrades, the in-game economic balance has also been adjusted.
changedNote: Upgrade prices may vary depending on your in-game contacts and reputation level.

Devlog #1 - Hello Everyone,

Since I'm quite new to Steam, I'm not entirely sure how to publish a devlog properly... So please bear with me! :))

Here's what I've been working on in this devlog:

  • A category-based upgrade system tailored to the game's mechanics has been built.

  • Previously used placeholder visuals have been replaced and reworked to better fit the game's aesthetic.

  • Alongside the upgrades, the in-game economic balance has also been adjusted.

Note: Upgrade prices may vary depending on your in-game contacts and reputation level.

See you in the next devlog!

Source

Steam News / 29 March 2026

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