Full notes
Full Order Of The Gatekeepers update
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What changed
- Gameplay
- Fixes
- UI and audio
Order Of The Gatekeepers changes
Did a couple multiplayer tests and a lot of internal testing to make sure I didn't break any important systems. Everything seems good so I'm merging the new changes to the main build!
Patch Notes:
Added Stockpile Specialty, Towers built with this Specialty gain an additional Item Slot!
Stockpile Specialty gained from completing Singleplayer level 6, all other specialties require one less level to unlock. For anyone who has already completed level 6 they will unlock this Specialty automatically upon starting the game.
Presents can now spawn beyond wave 50 for endless mode.
Fixed Steam Rich Presence reporting the wrong difficulty for the host player in their friends list.
Stun Immune & Slow Immune waves added to Serious Difficulty.
Removed 'None' Specialty option.
Fixed "STRING MISSING!" showing on the bottom of the Ash of the Scholar tooltip.
New Towers are the next big thing, just a bit time consuming. I'll have some teasers hopefully soon!
Source
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