Full notes
Full 王于兴师/Order of Kings update
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What changed
- Maps
- Events
- Balance
- Gameplay
- UI and audio
王于兴师/Order of Kings changes
Weather Changes, Terrain Shifts
In the "Contention of Schools" Season, the "Environment and Weather" system will be added to the game. The power of nature will cover this world of great contention with even more unpredictable colors.
The effects of various weather and environments are as follows:
[Sunny]: No special effect.
[Rainy]: Decrease troops' movement speed, and Cavalry movement speed decreases more. Some plain areas will become impassable [Puddle] terrain, and decrease Troops' fire-related damage dealt.
[Foggy]: Decrease the vision of troops and facilities, and decrease the hit rate of Archers, Catapults, and Arrow Towers. Decrease the facility construction speed.
[Windy]: Increase the attack range of Archers, Catapults, and Arrow Towers. Enhance the spread effect of [Burn] and increase damage.
[Snowy]: Rivers will freeze into Icy Ground. The Morale of troops that are outside buildings and the main city will be additionally decreased per minute.
[Sandstorm]: Randomly deals Sandstorm damage within the area, lasting for a period of time.
[Thunderstorm]: Randomly deals lightning damage within the area, but it will have a warning.
[Famine]: When in this environment, Troops’ Rage acquisition efficiency, Skill Activation Rate, and Normal Attack Damage increase. Wounded Rate decreases.
You can view the current weather within your Faction through the weather gameplay interface; Alliances can use "Stargaze" to obtain weather change information for a period of time in the future, or construct the Alliance Facility "Bronze Wind Vane Bird" to obtain weather change information for a specific area.
Source
Changelog.gg summarizes and formats this update. How we read updates.
