What changed
3 fixes4 additions2 changes0 removals
- Maps
- Gameplay
- Balance
- UI and audio
- Fixes
addedThis is our biggest update yet. It finishes up the final 5 weapons of the Rogue, adds new challenges and achievements, and adds our first new map - the Underground!
addedThe Underground - escape underneath the colosseum and survive anew. There are 12 new enemies to fight, each with their own strengths, weaknesses, and behaviors. Includes 3 new bosses. The Underground is dark, gloomy, and claustrophobic, providing a good change of pace from the Colosseum. Unlocked by completing a run in the Colosseum.
addedFinal Rogue weapons - The last 5 Rogue weapons are now available. I'll let you discover what these are. They can be unlocked by completing the quests for the base 5 rogue weapons. Look out for unique weapon mods for these weapons as well!
addedAttributes screen - You can now view your global attributes, such as +Damage percentage or +Move speed from the pause menu while in a run.
fixedTear Reality evolution and knife bleed damage were not getting their damage tracked for the end screen, making them seem much weaker than they were. This has been fixed.
changedJavelin now can fire at multiple enemies at once. Its cooldown has been slightly nerfed to compensate.
Orc Survivor changes
addedThis is our biggest update yet. It finishes up the final 5 weapons of the Rogue, adds new challenges and achievements, and adds our first new map - the Underground!
addedThe Underground - escape underneath the colosseum and survive anew. There are 12 new enemies to fight, each with their own strengths, weaknesses, and behaviors. Includes 3 new bosses. The Underground is dark, gloomy, and claustrophobic, providing a good change of pace from the Colosseum. Unlocked by completing a run in the Colosseum.
addedFinal Rogue weapons - The last 5 Rogue weapons are now available. I'll let you discover what these are. They can be unlocked by completing the quests for the base 5 rogue weapons. Look out for unique weapon mods for these weapons as well!
addedAttributes screen - You can now view your global attributes, such as +Damage percentage or +Move speed from the pause menu while in a run.
fixedTear Reality evolution and knife bleed damage were not getting their damage tracked for the end screen, making them seem much weaker than they were. This has been fixed.
This is our biggest update yet. It finishes up the final 5 weapons of the Rogue, adds new challenges and achievements, and adds our first new map - the Underground!
The Underground - escape underneath the colosseum and survive anew. There are 12 new enemies to fight, each with their own strengths, weaknesses, and behaviors. Includes 3 new bosses. The Underground is dark, gloomy, and claustrophobic, providing a good change of pace from the Colosseum. Unlocked by completing a run in the Colosseum.
Final Rogue weapons - The last 5 Rogue weapons are now available. I'll let you discover what these are. They can be unlocked by completing the quests for the base 5 rogue weapons. Look out for unique weapon mods for these weapons as well!
Attributes screen - You can now view your global attributes, such as +Damage percentage or +Move speed from the pause menu while in a run.
And of course, some small changes:
Tear Reality evolution and knife bleed damage were not getting their damage tracked for the end screen, making them seem much weaker than they were. This has been fixed.
Javelin now can fire at multiple enemies at once. Its cooldown has been slightly nerfed to compensate.
The Pit Trap now hunts enemies down.
Adjust the sound effect of warhorn.
The Cannonball sometimes would kick to a random spot. This has been fixed.
In some cases, duplicate rank up notifications would appear. This has been fixed.
Thanks for playing Orc Survivor! TitanCrestGames