In this update9
Full notes
Full Orbiteers update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Compatibility
- UI and audio
- Fixes
Orbiteers changes
Demo Update - 0.11.0
Hey Orbiteers!
Today we're releasing an update for the Orbiteers demo! It contains numerous improvements, bug fixes and even some new content!
From now on, the demo contains 4 levels!
The previously available Earth levels A-1 to A-3 are now joined by the first Lunar level: B-1! It is unlocked after completing the main mission of A-1. If you've previously completed A-1 in an older demo version, it will unlock automatically.
Furthermore, A-3 has been reworked and now contains the Solar Wind Repeller that we've introduced in our previous blog post.
Changelog - Version 0.11.0 (Demo)
Added
B-1 level
Controller support for tutorial
New main-menu music track
Solar Wind Repeller and Isolation Bridge modules
Various sound effects
Reworked
A-3 level
L.U.N.A. Alloy costs are now displayed differently to avoid confusion
L.U.N.A. dialog system
Harsher placement rules mode
Changed
Range outline is now blue (was green previously)
Score preview now shows zero points as a gray score bubble
Mission Successful screen now shows newly unlocked levels
Score categories are now always shown (if applicable)
L.U.N.A. is now statically lit
Increased night-time brightness slightly
Fixed
Fixed decals not rendering properly
Fixed settings menu not working with controller in some cases
Fixed "New Offer" sound effect not being affected by UI volume setting
This list is not exhaustive.
The updated demo is available to play for free right now!
Download the demo today!
Thank you for your support,
The Orbiteers Developers
Source
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