What changed
0 fixes1 addition0 changes0 removals
addedAdded max evacuation ship counter for Outbreak gamemode. - When switching carrier's main weapon type during Outbreak, some of the previous cost is now refunded. - Better objective graphical hint on structures that need to be destroyed. - Fixed holstered weapons not following player sometimes if they are on a ship when it field jumps. - Fixed desync issue when warping into the upgrade zone during Outbreak gamemode. - Fixed smooth locomotion collider issue while on a moving ship. This was causing players to get kicked off or stuck outside the ship sometimes especially in Outbreak gamemode. - Fixed race condition that may cause the research table to not show available research on load. - Fixed potential desync if a player is moving on or off a catapult right when the carrier field jumps. - Fixed smooth locomotion desync when attaching to catapults while in the end-game lobby.
Orbital Strike VR changes
addedAdded max evacuation ship counter for Outbreak gamemode. - When switching carrier's main weapon type during Outbreak, some of the previous cost is now refunded. - Better objective graphical hint on structures that need to be destroyed. - Fixed holstered weapons not following player sometimes if they are on a ship when it field jumps. - Fixed desync issue when warping into the upgrade zone during Outbreak gamemode. - Fixed smooth locomotion collider issue while on a moving ship. This was causing players to get kicked off or stuck outside the ship sometimes especially in Outbreak gamemode. - Fixed race condition that may cause the research table to not show available research on load. - Fixed potential desync if a player is moving on or off a catapult right when the carrier field jumps. - Fixed smooth locomotion desync when attaching to catapults while in the end-game lobby.
April 5, 2023
- Added max evacuation ship counter for Outbreak gamemode. - When switching carrier's main weapon type during Outbreak, some of the previous cost is now refunded. - Better objective graphical hint on structures that need to be destroyed. - Fixed holstered weapons not following player sometimes if they are on a ship when it field jumps. - Fixed desync issue when warping into the upgrade zone during Outbreak gamemode. - Fixed smooth locomotion collider issue while on a moving ship. This was causing players to get kicked off or stuck outside the ship sometimes especially in Outbreak gamemode. - Fixed race condition that may cause the research table to not show available research on load. - Fixed potential desync if a player is moving on or off a catapult right when the carrier field jumps. - Fixed smooth locomotion desync when attaching to catapults while in the end-game lobby.