Full notes
Full Orbital Strike VR update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Balance
Features - Hosts can now pause the game - Survivor: Pilots no longer need to land on carrier to upgrade between waves - Survivor: Encounter balancing - Performance optimizations
Bug Fixes - Fixed anti-pilot torpedoes tracking dead pilots - Fixed problems with teleport movement if ship is moving while a player is onboard - Fixed carrier health values not resetting on survivor wave restarts
Source
Changelog.gg summarizes and formats this update. How we read updates.
