Full notes
Full Orbit Zero update
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What changed
- Gameplay
- Events
- UI and audio
Orbit Zero changes
GLOBAL PROJECTS
There will now be mega projects that players can team up to fund and complete. When a project is completed it will have permanent changes on the game, usually benefits to all players.
You can observe the megaproject on the Earth model in the game evolve as the global funding rate increases for the project.
First Global Project is a Space Elevator in Antarctica being constructed by Xian-Bei and New World factions. This will make access to space much easier, as a beneficiary you should be funding and helping this project. Funding may also help your relations with these factions and lower your dependency.
There is a new achievement related to this new mechanic. If you contributed to a Global Project you will receive it.
The Bond Market
The new Bond Market rewards the players who hold bonds with interest from the Venture Pool. Venture Pool is constantly growing. When a player buys a bond or pays the annual fee it will be added to the pool.
Access this new mechanic through the Finance Panel.
Unlock Camera Button
There is a camera unlock/lock button on the top bar, when camera is unlocked it can be controlled using the "WASD" keys.
Changes
Can no longer hire more than 15-16 Board Members
Saving and auto-saving is now optimized and any freeze that may occur became mostly unnoticeable.
Destroying enemies no longer causes bad karma.
Dumbots (red small enemies) spawn once per three years.
Board votes can't be more than the amount of board members.
World dependency is calculated more frequently.
Rewarding Workers with Shares will cause much less share inflation.
5 Years Annual Report mechanic is working now.
Typo fixes.
Many big and small bug fixes.
Thank you very much to everybody who reported bugs and shared feedback. ([yep] Klaus., LegioNemesis, Vasquez, Vincent and BrianRubin)
Source
Changelog.gg summarizes and formats this update. How we read updates.
