Full notes
Full orbit.industries update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
Space Pioneers!
🛰️A new console Patch 1.0.3 is now LIVE!
📈 Expect great improvements in your orbital stations on Xbox, PlayStation, and NintendoSwitch!
🚀 Console Patch Notes:
- SMI / Procurement fixes and improvements▪️ raised the maximum digits count per system in project progress fields ▪️ changed project button text when complete to "Confirm" and hide the “Delete” button to avoid accidental deletion of finished projects ▪️ changed mission names’ displaying system in project progress fields
Fixed placement of attachment position of S5W connector, preventing building closed structures with it
Improved project provision system, aiming to make availability of new projects more complex and individual to the station progress
Several ESV build menu improvements: ▪️ building menu stays open after building a module and remembering the last module that was placed ▪️ disabling the "Confirm" button when the module is blocked
Improved position, size, and text wrapping of temporary notifications decreasing save game size
Balanced various values throughout the game: ▪️ Setup cost, upkeep cost, workforce needs, input needs, and output values for several modules/systems, making higher level resource modules and workforce modules more profitable
Source
Changelog.gg summarizes and formats this update. How we read updates.
