Full notes
Full Orbit Breaker update
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What changed
1 fix0 additions0 changes0 removals
- Balance
fixedFixed an issue where saw/disc projectiles could disappear before reaching their target after ricocheting. - Adjusted early enemy pressure: the first 2 minutes remain unchanged, enemy count pressure rises after 2 minutes, then smoothly returns to the original value by 10 minutes. - Increased late permanent upgrade values for damage, armor, and experience growth after hardcore progression opens.
Fixed an issue where saw/disc projectiles could disappear before reaching their target after ricocheting. - Adjusted early enemy pressure: the first 2 minutes remain unchanged, enemy count pressure rises after 2 minutes, then smoothly returns to the original value by 10 minutes. - Increased late permanent upgrade values for damage, armor, and experience growth after hardcore progression opens.
Source
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