Full notes
Full Oppidum update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
How is summer treating you, Scouts? ːscoutcompassː
At EP Games, we continue our job of supporting Oppidum with fixes and improvements to bring you the best possible experience.
The community on our Official Discord has kept growing and we are now more than 1000 members! If you haven't joined us yet, we are waiting for you!
Even though we are quite a small tiny team, we are always in touch with the community, listening to your feedback and reports (if you've got any issue we are not aware of, please let us know, we want to help), and so we bring you today the last Patch Notes: Steam post image
Improvements
Tasks achievement will progress for everyone in the party when one task is completed, instead of progressing only for the player who completes it
Fishing difficulty has been linked to the Health Behavior setting, so if Health Behavior is “No Damage Taken” or “Lots of HP Regen.”, it will be much easier; if it’s “Some HP regen.” (default), it will be a little bit easier; and the previous (original) difficulty will be linked to “No HP regen.”
Arcshine will not have a rain bonus to appear and the previous rain bonus will be applied always instead
Fixes
Fixed ghost item in the Bank with certain swaps (thx @HaycheGee)
Fixed horses able to be called during a Boss battle (thx @DAS_leo)
ːtamaiː Let us know what you think about this patch! We're eager to read your feedback ːtamaiː
See you in Insule! The EP Games Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
