Full notes
Full Oppidum update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
One year ago today, Oppidum launched on Steam. ːtamaiː
Looking back at this first year:
12 patches released, with fixes, balance changes and quality-of-life improvements driven by player feedback
2 awards (Best Accessible Game, Iris Games Awards; and Best Adventure Game, DeVuego Awards)
A Nintendo Switch port, with crossplay across all platforms
The Oppidum Original Soundtrack, now available on Spotify, Apple Music, Amazon Music and Steam
Continued support across Steam, PlayStation, Xbox and Switch
We're a small studio, and shipping a game this size was a serious undertaking. Keeping it supported for a full year afterward — while growing as a team and starting new things — has only been possible thanks to the players who stuck with us, reported bugs, left thoughtful reviews, and kept showing up. To all of you: thank you.
Oppidum isn't the end of the road. There are things taking shape behind the scenes — early things, quiet things, things we're not ready to talk about yet. If you want to be the first to catch glimpses when the time comes, our Discord is where we share first. 👉 https://discord.gg/hp9XP23eze
Here's to year two ːtamaiː
— The EP Games team
Source
Changelog.gg summarizes and formats this update. How we read updates.
