Full notes
Full Oppidum update
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What changed
- Gameplay
- Fixes
Here we come again with interesting news!
In case you don't know yet, we've kept working hard listening and helping the community with problems and doubts about our game, Oppidum. (We invite you to join our Discord if you haven't yet!)
Some of the most common issues have been inventory space, fishing and doubts about certain items that were not clear how or where to obtain, so those are the things we tackled in this new patch.
Improvements
- Increased effect of “tired fish” when fishingafter 30 seconds of fishing, the fish starts moving slower and is easier to catch, this effect is what has been increased
Added an accessible mode for Fishing, linked to the “Single-Press Controls” Setting
Added two of the unlockable inventory slots to the beginning of the adventure, making the corresponding quests to unlock now just one slot instead of two upon their completion
New dialogue lines to explain better some very FAQs about items
Fixes
Fixed a rare error related to lag that could lead to an item appearing duplicated in bank and inventory, but it wasn’t really there
We'll keep working to bring you the smoothest possible experience! Your support is very much appreciated.
See you in Insule! The EP Games Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
