Full notes
Full Operator8 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
Adjusted additional difficulty based on each level (scaled difficulty to progress + selected difficulty level) So, the further the player goes, the harder the game gets. - Made an icon showing if the player has a clone active. - Made tooltips in graphics menu for settings to explain what each setting does. - Added a scene light batching script to improve performance, further tied to object batching setting. - Changed fog mode to improve performance.
Source
Changelog.gg summarizes and formats this update. How we read updates.
