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- Operator8
Crystal Harvest: Apex Operator Demo Out Now!
Hi everyone, I'm excited to announce a new game set in the Operator universe, called Crystal Harvest: Apex Operator! In Crystal Harvest: Apex Operator you play as an operator sent to various planets to mine crystals and…
Store4 changesGameplayMaps - Operator8
Patch Notes For November 14
Added new sounds to weapon hits. - Fixed outline staying on screen after death. - Fixed outline missing on some pickups. - Fixed Static minimap issue. - Fixed colliders on doors at the end of maps.
Announcement1 changeFixMaps - Operator8
🎉 Operator8 is Officially Released! 🎉
After four years of hard work, thousands of lines of code, hundreds of hours spent making Telkar in Blender, thousands of handmade textures and materials, and a LOT of late nights, I’m beyond excited to announce that Op…
Announcement - Operator8
Patch Notes For November 12
Updated and fixed some achievements. - Added outlines to some enemies. - Fixed some text PDA sizes. - Added middle mouse key to throwing grenades. You can now use "G" or "middle mouse" to throw. - Fixed minimap not work…
Announcement1 changeFixMaps - Operator8
Patch Notes For November 12
Fixed an issue where some doors where not displaying the keycard they need correctly.
Announcement1 changeFixMaps - Operator8
Patch Notes For 12 November
Fixed small collider issues. - Fixed credits showing random numbers issue. - Fixed dead bodies not being destroyable issue. - Fixed some text mistakes and scaling issues.
Announcement1 changeFix - Operator8
New Level : Lacuna Airstrip
The last stop on your mission... the Lacuna Airstrip. The Lacuna Airstrip is a industrial packaging and shipping location on the outskirts of Triton. This location was used pre invasion as a local airstrip for incoming…
Announcement - Operator8
Patch Notes For November 11
Ammo purchased from shops now gives the player twice as much ammo. - Made it so that credits give a random rather than static amount. - Made boss fight spawn rate slightly less. - Fixed issue where the lightning system…
Announcement1 changeFixMaps - Operator8
Patch Notes For November 10
Fixed a weird light issue that was caused by the lightning system. - Rebalanced economy. - Fixed an animation issues that happened when you throw grenades and switch weapons. - Fixed an issue where the minimap would sta…
Announcement1 changeFixBalance - Operator8
Patch Notes For November 10
Added Lacuna Airstrip Level. - Made some small performance improvements. - Fixed some colliders issues.
Announcement1 changeFixBalance - Operator8
New Level : Lacuna Forest
The Lacuna forest has been completely consumed by the foliage and nature on Triton, and the Hivemind is taking over! This is the Lacuna forest, a mostly exterior region with some vast open spaces to explore and traverse…
Announcement1 changeGameplay - Operator8
Patch Notes For November 6
Added the Lacuna Forrest Level. Fixed an issue where dead scientists dropped 2 keycards when they were destroyed. - Made interface improvements in the main menu. - Fixed an issue where the FOV would shift when you scrol…
Announcement2 changesFixGameplay - Operator8
Patch Notes For October 31
Added view distance limiter to help performance on lower end systems. - Make music audio slider to control music volume directly. - Disable backtracked enemy spawnpoints when spawning from clone pod. No more enemies spa…
Announcement1 changeFixMaps - Operator8
Patch Notes For October 25
Adjusted additional difficulty based on each level (scaled difficulty to progress + selected difficulty level) So, the further the player goes, the harder the game gets. - Made an icon showing if the player has a clone…
Announcement1 changePerformance - Operator8
New System : Full Map Interface
Operator8 has a lot of tight and technically complex designed spaces that can be hard to navigate and get through. There are many hallways and tight interior spaces that can be difficult to navigate through, not to ment…
Announcement1 changeMaps - Operator8
Patch Notes For October 23
Added a full map menu system to show Player the entire map of each level. - Fixed enemies and items respawning at player death issue. They now have permanent consistency (Unless the player restarts). - Increased ammo ca…
Announcement1 changeFixMaps



