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Full notes
Full Operation Athena update
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What changed
- Maps
- Gameplay
- UI and audio
- Performance
Operation Athena changes
Operation Athena – Major Update #12
We’re excited to announce Operation Athena 0.6.0, a massive update that refines core systems, adds groundbreaking features, and continues to optimize maps, AI, and weapon systems. This update brings the most immersive and dynamic Homebase, combat, and customization experience yet.
This update represents a huge leap forward from version 0.5.5 to 0.6.0, with numerous performance gains, optimizations, and refinements across every aspect of the game, making combat smoother, maps faster to load, and visuals sharper than ever before.
Gun Customization System V1 (New System)
A completely new, fully dynamic weapon customization system built from the ground up, that is working towards giving players unprecedented control over their arsenal, starting with Optics.
Locker Integration: Approach a weapon locker at Homebase to access a tile-based weapon selection interface. Select your primary or secondary weapon from visually intuitive tiles.
- Real-Time CustomizationOnce equipped, enter live customization mode during Homebase downtime or active missions. The Player can now modify optics in real time using our New Snap Point Rail System.
Dynamic Snap Point Rail Placement: Scopes and optics can now be manually placed anywhere along the rail system, giving you precise alignment and full visual control.
Persistent Loadouts: Every weapon modification is dynamically saved, ensuring consistency across sessions and missions.
- Attachment Logic & SightsPrioritization for fixed and flippable sights ensures smooth cycling, while dual optics are fully supported.
UI & Audio Feedback: Hover/click sounds and tooltips create an immersive tactical interface.
Optimized for Performance: Efficient Code design and real-time updates ensure smooth operation during play.
This system is a game-changing addition to Operation Athena, giving players more control over their weapons and allowing for tactical creativity like never before.
NEW LEVEL – Sandridge Isle (Woodlands)
Sandridge Isle (Woodlands) is now live — the first large outdoor map introduced to Operation Athena.
Set in Northern Africa, Sandridge Isle serves as a training and operations base for the Ophid faction, featuring a fortified training compound, encampments, a helipad, and two bridge crossings connecting the compound's key locations.
This new map delivers blending open sightlines with close-quarters encounters across the compound's rugged terrain.
Key Features:
Tactical Outdoor Combat: Designed for coordinated movement, flanking, and overwatch positioning.
Multiple Combat Zones: From forested areas to fortified compounds, each area offers unique tactical opportunities.
Unique Military Setting: Engage within a grounded environment built around the Ophid faction’s fortified training compound — a hostile military island used by the enemy faction to prepare and stage operations.
Sandridge Isle (Woodlands) expands Operation Athena’s tactical sandbox with its most varied and immersive mission space yet — a new proving ground for players and squads alike.
New Weapons Added
This update introduces two new firearms, expanding tactical options for players:
M9 Pistol – A reliable sidearm, perfect for close-quarters encounters and stealth engagements.
SR25 Marksman Rifle – A precision rifle designed for mid-to-long-range combat, ideal for players who favor controlled, accurate fire.
Core Gameplay & Weapon Updates
- Gun Reload FixesFixed unreliable reload animations for the new animation system.
Projectile Safety: Player-fired projectiles should now fully ignore friendly players in the Homebase.
Weapon Spawn & Loading: Solid logic flow ensures weapons spawn correctly on character load and fade in smoothly.
- Input & Keybind UpdatesCycle Sights and Gun Customization inputs added to the keybinding menu.
Weapon Animations: Mock,
Source
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