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Steam News17 December 20241y ago

OWM2 v1.0 Released!

In the latest update, we have added: Youth Academy: Now each team has its own youth academy and can sign drivers from a very young age.

Full notes

Full Open Wheel Manager 2 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions2 changes0 removals
  • Gameplay
  • Maps
  • Performance
  • Fixes
addedIn the latest update, we have added:
changedYouth Academy : Now each team has its own youth academy and can sign drivers from a very young age. By guiding a young driver through all stages of youth and other championships, you will get a fully prepared professional. While the driver is in the academy, they will receive additional potential growth for each successful result in other series.
changedSave Optimization for 10+ Seasons : We have significantly reduced the amount of data updated in the save file with each saving process. This will allow the game to run faster in saves with 10+ seasons, where a substantial amount of data accumulates.
fixedMany minor bugs fixed
addedWhat's Next? We are working on a new race generation mode - live timing. This is a tabular mode (it does not have 2D "circles" or 3D cars), where the race is generated sector by sector. We have already added yellow/red flags, collisions of 3 or more cars, and a safety car to this mode. Now that we have completed work on the youth academy, we will begin full testing and polishing of live timing and hope to release it as soon as possible.

Open Wheel Manager 2 changes

addedIn the latest update, we have added:
changedYouth Academy : Now each team has its own youth academy and can sign drivers from a very young age. By guiding a young driver through all stages of youth and other championships, you will get a fully prepared professional. While the driver is in the academy, they will receive additional potential growth for each successful result in other series.
changedSave Optimization for 10+ Seasons : We have significantly reduced the amount of data updated in the save file with each saving process. This will allow the game to run faster in saves with 10+ seasons, where a substantial amount of data accumulates.
fixedMany minor bugs fixed
addedWhat's Next? We are working on a new race generation mode - live timing. This is a tabular mode (it does not have 2D "circles" or 3D cars), where the race is generated sector by sector. We have already added yellow/red flags, collisions of 3 or more cars, and a safety car to this mode. Now that we have completed work on the youth academy, we will begin full testing and polishing of live timing and hope to release it as soon as possible.

In the latest update, we have added:

Youth Academy: Now each team has its own youth academy and can sign drivers from a very young age. By guiding a young driver through all stages of youth and other championships, you will get a fully prepared professional. While the driver is in the academy, they will receive additional potential growth for each successful result in other series.

Save Optimization for 10+ Seasons: We have significantly reduced the amount of data updated in the save file with each saving process. This will allow the game to run faster in saves with 10+ seasons, where a substantial amount of data accumulates.

Team name change (in the History section) and staff name change within the game.

Many minor bugs fixed

What's Next? We are working on a new race generation mode - live timing. This is a tabular mode (it does not have 2D "circles" or 3D cars), where the race is generated sector by sector. We have already added yellow/red flags, collisions of 3 or more cars, and a safety car to this mode. Now that we have completed work on the youth academy, we will begin full testing and polishing of live timing and hope to release it as soon as possible.

Source

Steam News / 17 December 2024

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