In this update3
Full notes
Full Open Wheel Manager 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone!
What changed
- UI and audio
- Gameplay
- Performance
- Events
- Fixes
Open Wheel Manager 2 changes
This update wasn't planned, but I just wanted to thank you for your support over the last 7 years!. Good luck on the virtual tracks!
UI & Navigation
Two-tier Game Menu: The game menu has been redesigned into a two-level navigation system for better accessibility.
- UI Bug FixesVarious minor interface issues have been resolved.
Gameplay & Mechanics
- System StreamliningChassis issues and tire temperature ranges have been removed from the game.
Manager Skills: Manager skill ratings have been standardized to a 1–20 scale.
Unified Upgrade Screen: All car upgrades are now consolidated onto a single screen.
- Design PointsThe "Green Zone" for both car setups and engine performance is now improved using Design Points .
- Engine DevelopmentAdded the ability to upgrade the engine using Engine Testing Points . Upgrade possibilities are determined by your contract type.
Tyre Research: You can now improve tyre performance using Tyre Testing Points.
Internal Components: Internal parts can now be upgraded using OnTrack Testing Points.
- Next-Gen ChassisIntroduced a brand-new screen for developing next season's chassis.
Bug Fixes
- Driver NegotiationsFixed a bug where a driver offered a "Number 1 Driver" role would still receive a "-20 Low Role" satisfaction penalty.
- Staff RetirementFixed an issue where staff members could simultaneously sign a contract for the next season and retire.
Source
Changelog.gg summarizes and formats this update. How we read updates.
