In this update5
Full notes
Full Onward update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
- Balance
Onward changes
Happy December Onward Community,
We're thrilled to see the excitement building around the new Downfall Remastered map. This month in The Dev's Desk, we'll be addressing some of your questions about it.
As part of our Holiday Sitrep tradition, we have a special gift for you. Unfortunately, it won't be ready in time for Winter break, but it's something many of you have been asking for, and we're excited to share more details with you. We also have additional announcements in the Community Center, which we'll get to later.
For now, let's talk about that gift of information most of you have been asking for!
Briefing 3 of 6
New Weapons
Completely NEW weapons are being added in addition to the graphically updated ones. The next update will include the largest amount of new weapons for the largest variety of classes in both factions. These will include some firsts for Onward, like the first ever Pump Action Shotgun and first ever …. Oh wait, we don’t have clearance to talk about that yet.
The list of new weapons being added are: MARSOC
M870 (Specialist)
Kriss Vector (Specialist)
HK416 (Rifleman)
HK45T (All Classes)
M45A1 (All Classes)
M27 (Marksman, Support)
Volk
AK103 (Rifleman)
Saiga 12 (Specialist)
APC9 (Specialist)
MP443 Grach (All Classes)
Stechkin APS (Specialist, Support)
RPK-74 (Support with drum magazine, Rifleman with molot magazine )
That’s the biggest drop of new weapons Onward has ever seen! This is sure to shake up your standard loadouts and give you a lot of exciting new experiences when out on the battlefield. For the weapon enthusiasts, we wanted you to know that the Stechkin APS & Saiga 12 will have automatic modes.
From the Devs’ Desks:
We wanted to provide some extra details about the upcoming changes to our arsenal. We've also been listening to your questions and concerns about Downfall Remastered, and we're happy to address the most commonly asked questions we have received.
Our hope is that this information will help answer your questions, alleviate concerns, and get you even more pumped up for what's to come!
Weapon & Loadout Updates
Bullet Drop - Scope Zeroing
The updates to the weapons extended to more than the graphics and interactions. We have also taken the time to address how bullet drop works. Including updates that make weapons more consistently and reliably zeroed to their effective range.
Bullets will follow a more realistic trajectory meaning, bullet speed and thus bullet travel time is more realistic. This means you will be able to see a tracer shoot right beside you. This should make it easier to identify the direction shots are coming from.
We understand this may take a bit of getting used to and change how you currently aim and account for accuracy. We believe this is the better, more realistic approach. We recommend taking some time on the shooting range with your new favorite weapon(s) to get you used to this new system.
Loadout Changes
In order to provide so many new weapons, we had to make some balancing adjustments to the loadouts that are being offered. Some of the new weapons will be replacing previous weapons in the game.
MARSOC
M16 being replaced with M27 on Support & Marksman Class
1911 being replaced with M45A1
Volk
G3A3 being replaced with RPK-74
The next update will bid farewell to two iconic firearms that have been a part of our Onward loadouts. These trusty guns have served us
Source
Changelog.gg summarizes and formats this update. How we read updates.
