Full notes
Full Onslaught: Armoured Assault update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
Onslaught: Armoured Assault changes
Update 1.3.0 (menu conquest)
Additions
Changelog menu revamp - Localization addition - Language menu - Menu effects - Game mode menu revamp - Survival menu revamp - Help menu revamp - Galaxy log - Colour picker revamp - Intro menu revamp - Main menu revamp - Asteroid event - Random event revamp - Outpost frigate spawn event (spawns a frigate from a random outpost over time, depending on difficulty chosen) - Fighter model revamp - Interceptor model revamp - Bomber model revamp - Main menu music - Ship builder music - Income display (each income tick) - Mines now display income additions - Fabricators now display income additions - Schools now display income additions - College now display income additions - Game Over Screen Rework - Auto Leave Game mover after 60 seconds - Alien wave inbound warning system
Changes
Menu (whole thing) - Alien fighter balancing (health and shield reduction) - Alien frigate balancing (health and shield reduction) - Alien destroyer (health and shield reduction) - Alien cruiser (health and shield reduction) - Alien battleship (health and shield reduction) - Pirate fighter (health and shield reduction) - Pirate frigate (health and shield reduction) - Pirate destroyer (health and shield reduction) - Pirate cruiser (health and shield reduction) - Pirate leadership (health and shield reduction) - Pirate random event changed (pirate leadership now spawns after 10 minutes at a random pirate outpost) - Random event timer and spawn location. - Settings working throughout the game - Settings sound effects works. - Ships name’s now display names rather than class. - Upgraded from unity 2018 – 2019.1 - Unity garbage collection – incremental garbage collection (should increase fps) - Optimised fow system, (increase in fps) - Colour picker system rework (correct settings applied expandable)
Fixes
Sounds no longer 100% for 1 second after lunch - Fixed turret rotation speeds - Fixed pirate spawn rate - Fixed menu headers - Fixed menu overhead - Fixed player frigate collisions - Fixed player destroyer collisions - Fixed player fighter collisions - Fog of war values not being the same as the range - Settings buttons for links now work - Alien Wave counter reacts with timer.
Source
Changelog.gg summarizes and formats this update. How we read updates.
