Full notes
Full Only Animals update
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What changed
- Gameplay
- Maps
- UI and audio
- Performance
- Balance
Only Animals changes
NEW FEATURES:
Added vulture, panda, and raccoon to their respective biomes
Introduced a new crocodile boss
Added corrupted spider enemy to the foggy forest
Introduced a map and marker system
Added the bamboo forest biome with an experience chest
Introduced the volcano biome
Implemented a new endless boss system
Added an animal search bar
Introduced lava
Added a boss marker that removes reliance on the compass
Added an interface image showing the current animal
Added pickup messages for hats and experience
Added a capture sound to the Q menu
Increased difficulty for night 7
Added a new achievement
Enabled chests and bosses to spawn hats
Added end of game stats for max nights survived and max bosses defeated
Added a new track titled "The journey"
IMPROVEMENTS:
Adjusted top down camera to allow looking upward more
Prevented trees from fading in first person
Improved foggy forest graphics
Increased max animal followers from 1 to 5
Set default frame rate to 60 fps
Optimized many materials for better performance
BUG FIXES:
Client spawned as Alpaca when unlocked animals failed to load
Boss health bar disappearing
Roll and capture bug
Extremely high speed possible by holding roll charge while capturing
Countdown appeared when game was paused after dying
Collectibles menu reopening when attempting to close it
Water tearing issue when far from origin
Fruits not despawning
Number of captured animals incorrect after update
Source
Changelog.gg summarizes and formats this update. How we read updates.
